Visual Shader Node Library

An asset by Maujoe
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Maujoe
Visual Shader Node Library

A collection of additional shader nodes ( + examples) that can be used in the visual shader editor to achieve common tasks faster.Installation:Just download into your projekt folder. The nodes are automatically added to shader editor. Example materials can also be found in the examples folder.Changelog 1.1:New Nodes:- Screen Space Refraction (GLES 3 only)- Read Normal Map - Various Noise nodes Changelog 1.2:New Nodes:- signed distance field (SDF) operator nodes (procedural shapes and pattern)- some generally useful helpers

Supported Engine Version
3.2
Version String
1.2
License Version
MIT
Support Level
community
Modified Date
3 years ago
Git URL
Issue URL

Godot - Visual Shader Node Library

This is a collection of additional shader nodes ( + examples) that can be used in the visual shader editor to achieve common tasks faster, without the need of hundrets of nodes. Currently most nodes are for 3D, but more nodes for 2D, Particles and common tasks will probably added in the future too.

Feel free to request or contribute nodes to the library. :)

Installation

Just download into your projekt folder. The nodes are automatically added to shader editor. Example materials can also be found in the examples folder.

Note this is a early version so it's possible that some things will be changed in the future.

Added Nodes:

README New Nodes

A collection of additional shader nodes ( + examples) that can be used in the visual shader editor to achieve common tasks faster.


Installation:
Just download into your projekt folder. The nodes are automatically added to shader editor. Example materials can also be found in the examples folder.

Changelog 1.1:
New Nodes:
- Screen Space Refraction (GLES 3 only)
- Read Normal Map
- Various Noise nodes

Changelog 1.2:
New Nodes:
- signed distance field (SDF) operator nodes (procedural shapes and pattern)
- some generally useful helpers

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Quick Information

0 ratings
Visual Shader Node Library icon image
Maujoe
Visual Shader Node Library

A collection of additional shader nodes ( + examples) that can be used in the visual shader editor to achieve common tasks faster.Installation:Just download into your projekt folder. The nodes are automatically added to shader editor. Example materials can also be found in the examples folder.Changelog 1.1:New Nodes:- Screen Space Refraction (GLES 3 only)- Read Normal Map - Various Noise nodes Changelog 1.2:New Nodes:- signed distance field (SDF) operator nodes (procedural shapes and pattern)- some generally useful helpers

Supported Engine Version
3.2
Version String
1.2
License Version
MIT
Support Level
community
Modified Date
3 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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