Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Blender Helper
Import Plugins for Blender- Blender to PackedScene- Blender to MeshLibrary for GridMap
Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL
Blender Helper
Godot 4 Import Plugins for Blender
Plugins
- Blender Helper PackedScene
- import the Blender file as a PackedScene
- Mesh as a MeshInstance
- Empty Object as a Node3D
- Numbers for unique names are removed
- options
- Apply Modifiers: Import with Blender's modifiers active (Mirror, ...)
- import the Blender file as a PackedScene
- Blender Helper MeshLibrary
- import the Blender file as a MeshLibrary for a GridMap
- Mesh for every Object
- Name is the path to the Object
- Numbers for unique names are removed
- options
- Apply Modifiers: Import with Blender Modifiers (Mirror, ...)
- Create Collision: Create convex collision shapes
Tested
- Godot 4 Alpha 3 for Windows
- Linux or macOS are not tested
- please create an issue if you encounter a problem
- please create an issue if you know where blender is usually located
Installation
- Install Plugins
- Make Blender available (one of the following)
- Install in default location
- Blender default location or Steam (C:)
- Change ProjectSettings/Editor/Import/Blender Path to the location of your Blender Executable
- Activate Advanced Settings to see the setting
- Add to system path
- Install in default location
Import Plugins for Blender
- Blender to PackedScene
- Blender to MeshLibrary for GridMap
Reviews
Quick Information
Blender Helper
Import Plugins for Blender- Blender to PackedScene- Blender to MeshLibrary for GridMap
Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL