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Install via Godot
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Quick Information
Scales the subviewport only by integersAvoids those nasty non-square pixels by only scaling the subviewport with whole numbers.CreditsBackground by ansimuzhttps://ansimuz.itch.io/cyberpunk-street-environment
Integer Scaling
Scales the subviewport only by integers
For Godot 4.0
Avoids those nasty non-square pixels by only scaling the subviewport with whole numbers.
Demonstration: https://youtu.be/YgUPpbk0jsg
Credits
Scales the subviewport only by integers
Avoids those nasty non-square pixels by only scaling the subviewport with whole numbers.
Credits
Background by ansimuz
https://ansimuz.itch.io/cyberpunk-street-environment
Reviews
Quick Information
Scales the subviewport only by integersAvoids those nasty non-square pixels by only scaling the subviewport with whole numbers.CreditsBackground by ansimuzhttps://ansimuz.itch.io/cyberpunk-street-environment