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Install via Godot
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Quick Information
A complete, tiny top-down game you can press Play on - then make your own, no coding.Walk up to the Healer, talk, get a quest, gather the herbs that light up, and save. That whole loop - the part that normally needs a programmer to wire together - isalready done, in plain content/ data files you can edit.What's inside:- A playable top-down Story game (move, talk, quest, gather, save).- The free SELODEV Lite systems it runs on — Save, Quests, Dialogue each with a no-code editor dock.- content/*.json files you edit to change the story and quest (no scripts).- README + MAKE-IT-YOURS guides.Change the words to change the game, swap the placeholder squares for your art, and drop in the full SELODEV packs when you want more (inventory, combat, branching dialogue).MIT licensed — make it, rename it, ship it.Requires Godot 4.3 or newer. Pure GDScript.
SELODEV Free Starter — Story Kit
A tiny, complete top-down game you can press Play on — then make your own. No coding required. Built entirely from free SELODEV systems (Save, Quests, Dialogue) wired together for you.
Play it (Godot 4.3+)
Open this folder in Godot and press Play (F5).
- Move: Arrow keys / WASD
- Talk: walk up to the Healer (green) and press Space
- Gather the 3 herbs that light up
- Save / Load — buttons top-right
That loop — talk → quest → collect → save — is a real game. The part that
normally needs a programmer (wiring the systems together) is already done, in
plain content/ data files.
What's inside
content/*.json— the game's data: the conversation and the quest. Edit these to change the game — no scripts.game/— the world, player, NPC, herb pickups.chassis/— the glue that boots the systems fromcontent/(you won't touch it).addons/— the free Lite systems (Save, Quests, Dialogue) and their no-code editor docks.
Make it yours
See MAKE-IT-YOURS.md. In short: change the words in content/, swap the
colored squares for your art, and when you want more (a shop, inventory, combat,
richer dialogue) drop in the full SELODEV packs — they slot into the same wiring.
License
MIT. Make it, rename it, ship it, sell it. That's the point.
A complete, tiny top-down game you can press Play on - then make your own, no coding.
Walk up to the Healer, talk, get a quest, gather the herbs that light up, and save. That whole loop - the part that normally needs a programmer to wire together - is
already done, in plain content/ data files you can edit.
What's inside:
- A playable top-down Story game (move, talk, quest, gather, save).
- The free SELODEV Lite systems it runs on — Save, Quests, Dialogue each with a no-code editor dock.
- content/*.json files you edit to change the story and quest (no scripts).
- README + MAKE-IT-YOURS guides.
Change the words to change the game, swap the placeholder squares for your art, and drop in the full SELODEV packs when you want more (inventory, combat, branching dialogue).
MIT licensed — make it, rename it, ship it.
Requires Godot 4.3 or newer. Pure GDScript.
Reviews
Quick Information
A complete, tiny top-down game you can press Play on - then make your own, no coding.Walk up to the Healer, talk, get a quest, gather the herbs that light up, and save. That whole loop - the part that normally needs a programmer to wire together - isalready done, in plain content/ data files you can edit.What's inside:- A playable top-down Story game (move, talk, quest, gather, save).- The free SELODEV Lite systems it runs on — Save, Quests, Dialogue each with a no-code editor dock.- content/*.json files you edit to change the story and quest (no scripts).- README + MAKE-IT-YOURS guides.Change the words to change the game, swap the placeholder squares for your art, and drop in the full SELODEV packs when you want more (inventory, combat, branching dialogue).MIT licensed — make it, rename it, ship it.Requires Godot 4.3 or newer. Pure GDScript.