Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser

Quick Information

This is a very basic demo project showcasing how the BlastBullets2D library can be used to create optimized 2D shooter games that support Save/Load functionalityBlastBullets2D documentation: https://github.com/nikoladevelops/godot-blast-bullets-2d
GDExtension header and API
This repository contains the C header and API JSON for Godot Engine's GDExtensions API.
Updating header and API
If the current branch is not up-to-date for your needs, or if you want to sync the header and API JSON with your own modified version of Godot, here is the update procedure used to sync this repository with upstream releases:
- Compile Godot Engine at the specific
version/commit which you are using.
- Or if you use an official release, download that version of the Godot editor.
- Use the compiled or downloaded executable to generate the
extension_api.json
andgdextension_interface.h
files with:
godot --dump-extension-api --dump-gdextension-interface
This is a very basic demo project showcasing how the BlastBullets2D library can be used to create optimized 2D shooter games that support Save/Load functionality
BlastBullets2D documentation: https://github.com/nikoladevelops/godot-blast-bullets-2d
Reviews
Quick Information

This is a very basic demo project showcasing how the BlastBullets2D library can be used to create optimized 2D shooter games that support Save/Load functionalityBlastBullets2D documentation: https://github.com/nikoladevelops/godot-blast-bullets-2d