Parallax 2D node

An asset by nklbdev
The page banner background of a mountain and forest
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nklbdev
Parallax 2D node

Provides parallax 2D node to avoid using ParallaxBackgroundThis is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.You can:- Disable/enable it in game and optionally in editor- Control motion_scale and motion_offset like in ParallaxLayer- Set process mode (Process / Physics process)

Supported Engine Version
3.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Parallax 2D node for Godot

Provides parallax 2D node to avoid using ParallaxBackground

This is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.

You can:

  • Disable/enable it in game and optionally in editor
  • Control motion_scale and motion_offset like in ParallaxLayer
  • Set process mode (Process / Physics process)

README image

Screencast on YouTube

Installation

Download or clone this repository and copy the contents of the addons folder to your own project's addons folder.

Then enable the plugin on the Project Settings and use new class in your scenes.

License

MIT License. Copyright (c) 2022 Nikolay Lebedev aka nklbdev.

Provides parallax 2D node to avoid using ParallaxBackground

This is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.

You can:

- Disable/enable it in game and optionally in editor
- Control motion_scale and motion_offset like in ParallaxLayer
- Set process mode (Process / Physics process)

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Quick Information

0 ratings
Parallax 2D node icon image
nklbdev
Parallax 2D node

Provides parallax 2D node to avoid using ParallaxBackgroundThis is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.You can:- Disable/enable it in game and optionally in editor- Control motion_scale and motion_offset like in ParallaxLayer- Set process mode (Process / Physics process)

Supported Engine Version
3.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers