Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Provides parallax 2D node to avoid using ParallaxBackgroundThis is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.You can:- Disable/enable it in game and optionally in editor- Control motion_scale and motion_offset like in ParallaxLayer- Set process mode (Process / Physics process)
Parallax 2D node for Godot
Provides parallax 2D node to avoid using ParallaxBackground
This is a plugin for Godot Engine that provides new class Parallax
inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.
You can:
- Disable/enable it in game and optionally in editor
- Control motion_scale and motion_offset like in ParallaxLayer
- Set process mode (Process / Physics process)
Installation
Download or clone this repository and copy the contents of the
addons
folder to your own project's addons
folder.
Then enable the plugin on the Project Settings and use new class in your scenes.
License
MIT License. Copyright (c) 2022 Nikolay Lebedev aka nklbdev.
Provides parallax 2D node to avoid using ParallaxBackground
This is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.
You can:
- Disable/enable it in game and optionally in editor
- Control motion_scale and motion_offset like in ParallaxLayer
- Set process mode (Process / Physics process)
Reviews
Quick Information
Provides parallax 2D node to avoid using ParallaxBackgroundThis is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.You can:- Disable/enable it in game and optionally in editor- Control motion_scale and motion_offset like in ParallaxLayer- Set process mode (Process / Physics process)