Editor debugger

An asset by Zylann
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Editor debugger icon image
Zylann
Editor debugger

This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.New in 0.3:- Ported to Godot 4- Added icons to nodes in the tree view (thanks to Xananax)- Replaced "Save Branch As Scene" button with a contextual menu (thanks to Xananax)- Added a menu to copy node paths, optionally including node types (thanks to Xananax)Full changelog at https://github.com/Zylann/godot_editor_debugger_plugin

Supported Engine Version
4.0
Version String
0.3
License Version
MIT
Support Level
community
Modified Date
7 months ago
Git URL
Issue URL

This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.

New in 0.3:

- Ported to Godot 4
- Added icons to nodes in the tree view (thanks to Xananax)
- Replaced "Save Branch As Scene" button with a contextual menu (thanks to Xananax)
- Added a menu to copy node paths, optionally including node types (thanks to Xananax)

Full changelog at https://github.com/Zylann/godot_editor_debugger_plugin

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Quick Information

0 ratings
Editor debugger icon image
Zylann
Editor debugger

This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.New in 0.3:- Ported to Godot 4- Added icons to nodes in the tree view (thanks to Xananax)- Replaced "Save Branch As Scene" button with a contextual menu (thanks to Xananax)- Added a menu to copy node paths, optionally including node types (thanks to Xananax)Full changelog at https://github.com/Zylann/godot_editor_debugger_plugin

Supported Engine Version
4.0
Version String
0.3
License Version
MIT
Support Level
community
Modified Date
7 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers