3D Truck Town Demo

An asset by Godot Engine
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Godot Engine
3D Truck Town Demo

This is a demo implementing different types of trucks of varying complexity using vehicle physics.Do not be surprised if everything is bouncy and glitchy, Godot's physics system is not polished and will likely be reworked in the future.Language: GDScriptRenderer: GLES 2

Supported Engine Version
3.4
Version String
3.4-b0d4a7c
License Version
MIT
Support Level
official
Modified Date
1 year ago
Git URL
Issue URL

Truck Town

This is a demo implementing different types of trucks of varying complexity using vehicle physics.

Do not be surprised if everything is bouncy and glitchy, Godot's physics system is not polished and will likely be reworked in the future.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/524

How does it work?

The base vehicle uses a VehicleBody node. The trailer truck is tied together using a ConeJointTwist node, and the tow truck is tried together using a chain made of RigidBody nodes which are pinned together using PinJoint nodes.

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README Screenshot

This is a demo implementing different types of trucks of varying complexity using vehicle physics.

Do not be surprised if everything is bouncy and glitchy, Godot's physics system is not polished and will likely be reworked in the future.

Language: GDScript

Renderer: GLES 2

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Quick Information

0 ratings
3D Truck Town Demo icon image
Godot Engine
3D Truck Town Demo

This is a demo implementing different types of trucks of varying complexity using vehicle physics.Do not be surprised if everything is bouncy and glitchy, Godot's physics system is not polished and will likely be reworked in the future.Language: GDScriptRenderer: GLES 2

Supported Engine Version
3.4
Version String
3.4-b0d4a7c
License Version
MIT
Support Level
official
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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