AnimationPlayer Refactor

An asset by poohcom1
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AnimationPlayer Refactor thumbnail image
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AnimationPlayer Refactor icon image
poohcom1
AnimationPlayer Refactor

A Godot addon to help refactor animations for the AnimationPlayer.Edit property references, delete tracks, and even change the root node of the Animation Player without breaking all the path references. No need to manually update every single track every time you move or rename a node and properties in the scene.Notes: - This addon only refactors Animations, so deleting or renaming nodes does not affect the actual nodes. It is recommended to move/rename the actual nodes first, and then use the plugin to fix broken animations. - (Important) Please make sure to use proper version control with this addon to prevent losing changes.Logo icon created by Freepik - Flaticon (https://www.flaticon.com/free-icons/refactoring)

Supported Engine Version
4.0
Version String
0.1.2
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

A Godot addon to help refactor animations for the AnimationPlayer.

Edit property references, delete tracks, and even change the root node of the Animation Player without breaking all the path references. No need to manually update every single track every time you move or rename a node and properties in the scene.

Notes:
- This addon only refactors Animations, so deleting or renaming nodes does not affect the actual nodes. It is recommended to move/rename the actual nodes first, and then use the plugin to fix broken animations.
- (Important) Please make sure to use proper version control with this addon to prevent losing changes.

Logo icon created by Freepik - Flaticon (https://www.flaticon.com/free-icons/refactoring)

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Quick Information

0 ratings
AnimationPlayer Refactor icon image
poohcom1
AnimationPlayer Refactor

A Godot addon to help refactor animations for the AnimationPlayer.Edit property references, delete tracks, and even change the root node of the Animation Player without breaking all the path references. No need to manually update every single track every time you move or rename a node and properties in the scene.Notes: - This addon only refactors Animations, so deleting or renaming nodes does not affect the actual nodes. It is recommended to move/rename the actual nodes first, and then use the plugin to fix broken animations. - (Important) Please make sure to use proper version control with this addon to prevent losing changes.Logo icon created by Freepik - Flaticon (https://www.flaticon.com/free-icons/refactoring)

Supported Engine Version
4.0
Version String
0.1.2
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

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Released under the AGPLv3 license

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