Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
An abstraction layer for the Twitch IRC API, over a WebSocket connection, that makes it possible for games and applications created with Godot Engine to interact with Twitch channels.Updates in v0.3.0:- BREAKING CHANGE: Remove `authentication_failed` signal- BREAKING CHANGE: Remove `authentication_succeeded` signal- BREAKING CHANGE: Remove `connection_refused` signal- BREAKING CHANGE: Remove `ping` and `pong` signals- BREAKING CHANGE: Remove `username_list_received` signal- BREAKING CHANGE: Remove `user_joined` signal- BREAKING CHANGE: Remove `user_parted` signal- Add `authentication_completed` signal- Add `joined` signal- Add `parted` signal- Change `open_connection` to return error value- Remove support for membership capabilities- Update message handler
An abstraction layer for the Twitch IRC API, over a WebSocket connection, that makes it possible for games and applications created with Godot Engine to interact with Twitch channels.
Updates in v0.3.0:
- BREAKING CHANGE: Remove `authentication_failed` signal
- BREAKING CHANGE: Remove `authentication_succeeded` signal
- BREAKING CHANGE: Remove `connection_refused` signal
- BREAKING CHANGE: Remove `ping` and `pong` signals
- BREAKING CHANGE: Remove `username_list_received` signal
- BREAKING CHANGE: Remove `user_joined` signal
- BREAKING CHANGE: Remove `user_parted` signal
- Add `authentication_completed` signal
- Add `joined` signal
- Add `parted` signal
- Change `open_connection` to return error value
- Remove support for membership capabilities
- Update message handler
Reviews
Quick Information
An abstraction layer for the Twitch IRC API, over a WebSocket connection, that makes it possible for games and applications created with Godot Engine to interact with Twitch channels.Updates in v0.3.0:- BREAKING CHANGE: Remove `authentication_failed` signal- BREAKING CHANGE: Remove `authentication_succeeded` signal- BREAKING CHANGE: Remove `connection_refused` signal- BREAKING CHANGE: Remove `ping` and `pong` signals- BREAKING CHANGE: Remove `username_list_received` signal- BREAKING CHANGE: Remove `user_joined` signal- BREAKING CHANGE: Remove `user_parted` signal- Add `authentication_completed` signal- Add `joined` signal- Add `parted` signal- Change `open_connection` to return error value- Remove support for membership capabilities- Update message handler