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PlatformerController2D for Godot 3.x in C#

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D0ct0rDave
PlatformerController2D for Godot 3.x in C#

A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=3.5 .Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D)Original description:This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).## Features- Double jump- Coyote time- Jump buffer- Hold jump to go higher- Defining jump height and duration (as opposed to setting gravity and jump velocity)- Asymetrical jumps (falling faster than rising)(More information at the README.md file)

Supported Engine Version
3.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
7 months ago
Git URL
Issue URL

PlatformerController2D for C# targeting Godot 3.x

A Godot >=3.5 C# implementation of the PlatformerController2D found in the AssetStore:

Original description:

Submitted by user evpevdev; MIT; 2023-05-07

https://godotengine.org/asset-library/asset/1062

Ported from Evan Barac's Godot 4.0 version,

This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).

Features

  • Double jump
  • Coyote time
  • Jump buffer
  • Hold jump to go higher
  • Defining jump height and duration (as opposed to setting gravity and jump velocity)
  • Assymetrical jumps (falling faster than rising)

Why should you use the C# version?

License

MIT.

A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=3.5 .

Ported from Evan Barac's Godot 4.0 GD version
(https://github.com/Ev01/PlatformerController2D)

Original description:
This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).

## Features
- Double jump
- Coyote time
- Jump buffer
- Hold jump to go higher
- Defining jump height and duration (as opposed to setting gravity and jump velocity)
- Asymetrical jumps (falling faster than rising)

(More information at the README.md file)

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Quick Information

0 ratings
PlatformerController2D for Godot 3.x in C# icon image
D0ct0rDave
PlatformerController2D for Godot 3.x in C#

A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=3.5 .Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D)Original description:This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).## Features- Double jump- Coyote time- Jump buffer- Hold jump to go higher- Defining jump height and duration (as opposed to setting gravity and jump velocity)- Asymetrical jumps (falling faster than rising)(More information at the README.md file)

Supported Engine Version
3.5
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
7 months ago
Git URL
Issue URL

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