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Quick Information

A modular, component-based system for creating animated lights in the Godot engine, inspired by the dynamic light animations of classic Quake and Half-Life games.Features- 11 Animation Presets: Includes predefined light animation tables from Quake.- Custom Animations: Supports user-defined animation strings.- Editor Previews: Preview animations directly in the Godot editor.- Smooth Transitions: Optional fade effect to reduce stepping.- Material Integration: Light animations affect the lamp material’s emission property.- Example Project: An example project is included to demonstrate setup and usage, providing a quick way to understand how to configure and combine components.
quake_lights_for_godot
A simple light class prefab for the Godot engine inspired by the string-based light animation system originally found in Quake: https://github.com/id-Software/Quake
Godot version 3.4.2
Features:
- Includes all the 11 original Quake animation tables.
- The light animation affects the emission of the lamp material/s.
- Supports optional fade between the string animation values to break the stepping effect where needed.
- Supports custom user animations.
- Animations can be previewed in the Godot editor.
Feel free to use anyway you like. Credits appreciated.
A modular, component-based system for creating animated lights in the Godot engine, inspired by the dynamic light animations of classic Quake and Half-Life games.
Features
- 11 Animation Presets: Includes predefined light animation tables from Quake.
- Custom Animations: Supports user-defined animation strings.
- Editor Previews: Preview animations directly in the Godot editor.
- Smooth Transitions: Optional fade effect to reduce stepping.
- Material Integration: Light animations affect the lamp material’s emission property.
- Example Project: An example project is included to demonstrate setup and usage, providing a quick way to understand how to configure and combine components.
Reviews
Quick Information

A modular, component-based system for creating animated lights in the Godot engine, inspired by the dynamic light animations of classic Quake and Half-Life games.Features- 11 Animation Presets: Includes predefined light animation tables from Quake.- Custom Animations: Supports user-defined animation strings.- Editor Previews: Preview animations directly in the Godot editor.- Smooth Transitions: Optional fade effect to reduce stepping.- Material Integration: Light animations affect the lamp material’s emission property.- Example Project: An example project is included to demonstrate setup and usage, providing a quick way to understand how to configure and combine components.