String-based light animations

An asset by ioannis
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ioannis
String-based light animations

A simple light class for the Godot engine inspired by the string-based light animation system originally seen in Quake and Half Life games.Created on Godot version 3.4.2 but should work on earlier versions too. Installation:- Setup your lamp scene according to QuakeLamp*.tscn example scenes. Lights and models should be added as child nodes.- Attach QuakeLamp.gd on your parent lamp node. - Drag and drop in your main scene, select the desired animation type and enjoy your new animated light.Features: - Includes 11 animation table presets from Quake. - Supports custom user animations. - Animations can be previewed in the Godot editor. - Supports optional fade between the string animation values to break the stepping effect where needed. - The light animation affects the emission of the lamp material/s.

Supported Engine Version
3.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

quake_lights_for_godot

A simple light class prefab for the Godot engine inspired by the string-based light animation system originally found in Quake: https://github.com/id-Software/Quake

Godot version 3.4.2

Features:

  • Includes all the 11 original Quake animation tables.
  • The light animation affects the emission of the lamp material/s.
  • Supports optional fade between the string animation values to break the stepping effect where needed.
  • Supports custom user animations.
  • Animations can be previewed in the Godot editor.

Feel free to use anyway you like. Credits appreciated.


A simple light class for the Godot engine inspired by the string-based light animation system originally seen in Quake and Half Life games.

Created on Godot version 3.4.2 but should work on earlier versions too.

Installation:
- Setup your lamp scene according to QuakeLamp*.tscn example scenes. Lights and models should be added as child nodes.
- Attach QuakeLamp.gd on your parent lamp node.
- Drag and drop in your main scene, select the desired animation type and enjoy your new animated light.

Features:
- Includes 11 animation table presets from Quake.
- Supports custom user animations.
- Animations can be previewed in the Godot editor.
- Supports optional fade between the string animation values to break the stepping effect where needed.
- The light animation affects the emission of the lamp material/s.

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Quick Information

0 ratings
String-based light animations icon image
ioannis
String-based light animations

A simple light class for the Godot engine inspired by the string-based light animation system originally seen in Quake and Half Life games.Created on Godot version 3.4.2 but should work on earlier versions too. Installation:- Setup your lamp scene according to QuakeLamp*.tscn example scenes. Lights and models should be added as child nodes.- Attach QuakeLamp.gd on your parent lamp node. - Drag and drop in your main scene, select the desired animation type and enjoy your new animated light.Features: - Includes 11 animation table presets from Quake. - Supports custom user animations. - Animations can be previewed in the Godot editor. - Supports optional fade between the string animation values to break the stepping effect where needed. - The light animation affects the emission of the lamp material/s.

Supported Engine Version
3.4
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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