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Quick Information

POM is addon that helps to create illusion of depth using instances of multimeshinstance3d node as layers and heightmap texture as alpha channel for each layer. It is similar to "StandardMaterial3D's Deep Parallax" but with better depth effect .
Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d .
It uses combination of MultimeshInstance3D instances as layers , and depth map as alpha map , for each layer to create depth effect.
I made this because I felt like Godot's StandardMaterial3D's Deep Parallax is not good enough for convex meshes.
POM is addon that helps to create illusion of depth using instances of multimeshinstance3d node as layers and heightmap texture as alpha channel for each layer. It is similar to "StandardMaterial3D's Deep Parallax" but with better depth effect .
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Quick Information

POM is addon that helps to create illusion of depth using instances of multimeshinstance3d node as layers and heightmap texture as alpha channel for each layer. It is similar to "StandardMaterial3D's Deep Parallax" but with better depth effect .