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POM

An asset by sanketsbrush
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sanketsbrush
POM

POM is addon that helps to create illusion of depth using instances of multimeshinstance3d node as layers and heightmap texture as alpha channel for each layer. It is similar to "StandardMaterial3D's Deep Parallax" but with better depth effect .

Supported Engine Version
4.2
Version String
1.7
License Version
MIT
Support Level
community
Modified Date
3 months ago
Git URL
Issue URL

Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of MultimeshInstance3D instances as layers , and depth map as alpha map , for each layer to create depth effect. I made this because I felt like Godot's StandardMaterial3D's Deep Parallax is not good enough for convex meshes. README Screenshot 2024-12-12 165424 README Screenshot 2024-09-27 025037 README Screenshot 2024-12-12 003822

POM is addon that helps to create illusion of depth using instances of multimeshinstance3d node as layers and heightmap texture as alpha channel for each layer. It is similar to "StandardMaterial3D's Deep Parallax" but with better depth effect .

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Quick Information

0 ratings
POM icon image
sanketsbrush
POM

POM is addon that helps to create illusion of depth using instances of multimeshinstance3d node as layers and heightmap texture as alpha channel for each layer. It is similar to "StandardMaterial3D's Deep Parallax" but with better depth effect .

Supported Engine Version
4.2
Version String
1.7
License Version
MIT
Support Level
community
Modified Date
3 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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