Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
A working example of various Steamworks features using GodotSteam. These are based on the tutorials from our documentation which you can find here: https://godotsteam.comThis should work in any Godot 4 version but is built with Godot 4.0.3.The example project should also work, in part, with your game's app ID.
GodotSteam 4.x Example Project
This is a basic example of how GodotSteam can work in your game. It is based on the tutorials from the documentation. This example project is meant for the Godot 4.x module but should work as-is with GDExtension.
Looking for the Godot 3.x version? Check it out here!
Current Build
This version covers:
- Initializing Steamworks
- Loading and setting achievements and statistics
- Now utilizes both current and user statistics
- Firing achievements
- Loading player avatars
- Creating a lobby
- Lobby message chat
- Getting lobby lists from Steam
- P2P packet sending / reading
- Joining a lobby
- Achievement icons
- Some input functions
- Authentication
- Steam Voice
Quick How-To
- Download this repository and unpack it.
- Load it into the Godot editor that has been compiled with the GodotSteam module.
- Make sure the steam_appid.txt is in the same folder as your Godot editor executable.
- Make sure Steam is running.
Donate
Pull-requests are the best way to help the project out but you can also donate through Github Sponsors, Ko-Fi or Paypal!
License
MIT license
A working example of various Steamworks features using GodotSteam. These are based on the tutorials from our documentation which you can find here: https://godotsteam.com
This should work in any Godot 4 version but is built with Godot 4.0.3.
The example project should also work, in part, with your game's app ID.
Reviews
Quick Information
A working example of various Steamworks features using GodotSteam. These are based on the tutorials from our documentation which you can find here: https://godotsteam.comThis should work in any Godot 4 version but is built with Godot 4.0.3.The example project should also work, in part, with your game's app ID.