Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest.Based on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste
GodotCrowdControl
This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.
A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest. Based on the implementation for Celeste in CCPack-PC-Celeste
This does not add effects to already released games -> I intend to look into this but atm this is not my priority
This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.
A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest.
Based on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste
Reviews
Quick Information
This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.A simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest.Based on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste