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Quick Information

godot-playfab is an addon for the Godot Engine to use Azure PlayFab.godot-playfab has been proven in production by games like Dome Keeper by Bippinbits!I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper.However, I want it to feel natural to the environment of Godot.For the Godot 4 version, please see https://godotengine.org/asset-library/asset/1321
godot-playfab
is an Azure PlayFab addon for the Godot Engine. While it is very early, it is supposed to be two things:
- A GDscript-native SDK to Azure PlayFab
- A Godot Editor integration to administer your game
Motivation
I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper. However, I wan it to feel natural to the environment of Godot.
So my plan is to not only create a GDScript-Native with more or less everything handcrafted, but also use Godot's Signals and also provide in-editor tools to work with Godot.
Need Help? Found a Bug? Have an idea for a feature?
Don't hesitate and join our Discord! Everyone is welcome and we're looking forward to hearing from you! Or create an issue directly in the repo. All your input is very much appreciated!
Demo
You can use the included Demo scene setup in Scenes
to see how godot-playfab
can be used.
First-Time Setup
See Initial Setup
Using godot-playfab
in your Game
See Usage
Connecting Signals
Usage Guide & Examples
See the User Documentation
Maintainer Documentation
Thanks
Thanks to lentsius-bark for the wonderful re-design of the logo and splash screen ❤
godot-playfab is an addon for the Godot Engine to use Azure PlayFab.
godot-playfab has been proven in production by games like Dome Keeper by Bippinbits!
I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper.
However, I want it to feel natural to the environment of Godot.
For the Godot 4 version, please see https://godotengine.org/asset-library/asset/1321
Reviews
Quick Information

godot-playfab is an addon for the Godot Engine to use Azure PlayFab.godot-playfab has been proven in production by games like Dome Keeper by Bippinbits!I wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper.However, I want it to feel natural to the environment of Godot.For the Godot 4 version, please see https://godotengine.org/asset-library/asset/1321