Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Features:- Open any file. Filter by type or name.- Select any node in the current scene. Add a new script to a node.- Edit Inspector properties of the currently selected node.- Edit general Project/Editor settings. Add new Project settings.- Traverse files in file tree style (see .gif).- Go to line.- Go to method.- Quickswitch to the last file opened.- copy file/node/property/settings paths to the clipboard.- Opening a script also opens the scene, which the script is attached to. This gives you autocompletion on the Node(Paths) and their methods.- autocompletion on file/node/settings paths when ending the search_string with " " (double space); for an example see .gif - signal connection with your keyboard- context menu for FileSystemDock, Script list panel and SceneTreeDock (single selection only) with your keyboard-----------------See the built-in help page on how to use everything (type "?" in the Command Palette) and read the README.md
Features:
- Open any file. Filter by type or name.
- Select any node in the current scene. Add a new script to a node.
- Edit Inspector properties of the currently selected node.
- Edit general Project/Editor settings. Add new Project settings.
- Traverse files in file tree style (see .gif).
- Go to line.
- Go to method.
- Quickswitch to the last file opened.
- copy file/node/property/settings paths to the clipboard.
- Opening a script also opens the scene, which the script is attached to. This gives you autocompletion on the Node(Paths) and their methods.
- autocompletion on file/node/settings paths when ending the search_string with " " (double space); for an example see .gif
- signal connection with your keyboard
- context menu for FileSystemDock, Script list panel and SceneTreeDock (single selection only) with your keyboard
-----------------
See the built-in help page on how to use everything (type "?" in the Command Palette) and read the README.md
Reviews
Quick Information
Features:- Open any file. Filter by type or name.- Select any node in the current scene. Add a new script to a node.- Edit Inspector properties of the currently selected node.- Edit general Project/Editor settings. Add new Project settings.- Traverse files in file tree style (see .gif).- Go to line.- Go to method.- Quickswitch to the last file opened.- copy file/node/property/settings paths to the clipboard.- Opening a script also opens the scene, which the script is attached to. This gives you autocompletion on the Node(Paths) and their methods.- autocompletion on file/node/settings paths when ending the search_string with " " (double space); for an example see .gif - signal connection with your keyboard- context menu for FileSystemDock, Script list panel and SceneTreeDock (single selection only) with your keyboard-----------------See the built-in help page on how to use everything (type "?" in the Command Palette) and read the README.md