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Resource Wrangler

An asset by dbat
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Resource Wrangler hero image

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Resource Wrangler icon image
dbat
Resource Wrangler

Now working on Godot 4.3 *ONLY*. Pending bugfixes in core for later versions.Resource Wrangler lets you visualize and build resources.This addon takes resources and stretches them out sideways in a Node Graph. You can then visually edit and add nodes until your resources are perfect.See the Gitlab * for more info. There's also a docs section in the addon's folder.* You can get the latest from 'main' on Gitlab too. It's usually fresher than this asset library. Just fetch the 'resource_wrangler' folder that is under 'addons' and then put that in the same place in your project.

Supported Engine Version
4.3
Version String
0.1.3
License Version
MIT
Support Level
community
Modified Date
7 months ago
Git URL
Issue URL

Extended Nodes

See "extended_node.gd" for the example.

If you want to 'glue' extra controls onto a node, you can use this process:

Code at the top

@tool #make sure this is used
class_name ExtendedResourceNode # Your name here
extends DbatResourceBase #and then extend this class

TIP: If you get weird errors like Resource has no method "show_node_gui" then restart the project. Godot is iffy like that.

Your Exports

As you please:

@export_group("Meshes")
@export var my_meshes:Array[Mesh]

Supply a Scene and Override show_node

## This is a scene that is your gui
const SCENE_PRELOAD = preload("sample_extended_ui.tscn")

## Now implement this func:
## Calls parent which handles adding the gui
## Then does the necc to show the data in the gui
## _nop just means no operation, i.e. ignore it; leave as-is
func show_node_gui(graphnode:GraphNode, data: Dictionary, _nop) -> void:

Now working on Godot 4.3 *ONLY*. Pending bugfixes in core for later versions.

Resource Wrangler lets you visualize and build resources.

This addon takes resources and stretches them out sideways in a Node Graph. You can then visually edit and add nodes until your resources are perfect.

See the Gitlab * for more info. There's also a docs section in the addon's folder.

* You can get the latest from 'main' on Gitlab too. It's usually fresher than this asset library. Just fetch the 'resource_wrangler' folder that is under 'addons' and then put that in the same place in your project.

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Quick Information

0 ratings
Resource Wrangler icon image
dbat
Resource Wrangler

Now working on Godot 4.3 *ONLY*. Pending bugfixes in core for later versions.Resource Wrangler lets you visualize and build resources.This addon takes resources and stretches them out sideways in a Node Graph. You can then visually edit and add nodes until your resources are perfect.See the Gitlab * for more info. There's also a docs section in the addon's folder.* You can get the latest from 'main' on Gitlab too. It's usually fresher than this asset library. Just fetch the 'resource_wrangler' folder that is under 'addons' and then put that in the same place in your project.

Supported Engine Version
4.3
Version String
0.1.3
License Version
MIT
Support Level
community
Modified Date
7 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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