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Quick Information

Centers the camera around the mouse pointers when a shortcut is pressed.Great for navigating 3D maps. You can point at a location in the terrain and the camera will center's where the mouse is touching that mesh.Similar to blender's zoom to cursor position shortcutThe addon will look for collision shapes to find the mouse raycast point. If it doesn't find any, it'll use the node's AABB instead.Shortcuts to zoom:- Alt+Middle mouse button- Q keyMade in Godot 4.2 but should also work on 4.0/4.1 (untested).Used in 3D worlds.Also works in 2D, but it's kind pointless, as it just moves the camera in 2D space.
Centers the camera around the mouse pointers when a shortcut is pressed.
Great for navigating 3D maps. You can point at a location in the terrain and the camera will center's where the mouse is touching that mesh.
Similar to blender's zoom to cursor position shortcut
The addon will look for collision shapes to find the mouse raycast point. If it doesn't find any, it'll use the node's AABB instead.
Shortcuts to zoom:
- Alt+Middle mouse button
- Q key
Made in Godot 4.2 but should also work on 4.0/4.1 (untested).
Used in 3D worlds.
Also works in 2D, but it's kind pointless, as it just moves the camera in 2D space.
Reviews
Quick Information

Centers the camera around the mouse pointers when a shortcut is pressed.Great for navigating 3D maps. You can point at a location in the terrain and the camera will center's where the mouse is touching that mesh.Similar to blender's zoom to cursor position shortcutThe addon will look for collision shapes to find the mouse raycast point. If it doesn't find any, it'll use the node's AABB instead.Shortcuts to zoom:- Alt+Middle mouse button- Q keyMade in Godot 4.2 but should also work on 4.0/4.1 (untested).Used in 3D worlds.Also works in 2D, but it's kind pointless, as it just moves the camera in 2D space.