Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
This editor plugin is for bitmask integers (exported with the FLAGS hint), providing a grid of small boxes similar to the physics layer UI.It provides 16 checkboxes, and optionally sets tooltips using a custom method "_get_layer_names".
BitFlagEditor
Godot inspector plugin for exported int/flag properties
Usage
- Install & enable plugin
- Export a property with
export(int, FLAGS, "")
- (Optional) in a
tool
script, define func_get_layer_names(property_name :String) -> Array
to set tooltips for each bit
Example
tool
extends Node
export(int, FLAGS, "") var group = 1
func _get_layer_names(property_name) -> Array:
if property_name == "group":
return ['Apples', 'Carrots', 'Apricots', 'Brocoli']
return []
Inspector when editing this node looks like:
This editor plugin is for bitmask integers (exported with the FLAGS hint), providing a grid of small boxes similar to the physics layer UI.
It provides 16 checkboxes, and optionally sets tooltips using a custom method "_get_layer_names".
Reviews
Quick Information
This editor plugin is for bitmask integers (exported with the FLAGS hint), providing a grid of small boxes similar to the physics layer UI.It provides 16 checkboxes, and optionally sets tooltips using a custom method "_get_layer_names".