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Auto Vertex Painter

An asset by mohsenph69
The page banner background of a mountain and forest
Auto Vertex Painter image holder but it is empty

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Auto Vertex Painter icon image
mohsenph69
Auto Vertex Painter

Auto Vertex Painter is for Coloring as fast as possibile the vertex in your mesh, in Godot Engine, you can fill the vertex color or you can also use interpolation base on the vertex position or normal to fill the color of your meshes

Supported Engine Version
4.1
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

auto-vertex-painter

Auto Vertex Painter is for Coloring as fast as possibile the vertex in your mesh, in Godot Engine, you can fill the vertex color or you can also use interpolation base on the vertex position or normal to fill the color of your meshes

How it work?

Youtube Tutorial: https://www.youtube.com/watch?v=kgl3EnQCU0A

After activating this plugin, Each time you select a MeshInstance3d with a Mesh a V Paint button will apear in toolbar, and if you click on that you can change the vertex color uniformly or you can interpolate between Color A and Color B base on their position or normal

Please Note after changing the vertex color of your mesh a new mesh will be created so if you saved the original mesh in resource directory it will be not changed until you save the new mesh on that, OR you can keep the Original mesh too

patreon:

https://patreon.com/mohsenzare?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_creator&utm_content=join_link

Auto Vertex Painter is for Coloring as fast as possibile the vertex in your mesh, in Godot Engine, you can fill the vertex color or you can also use interpolation base on the vertex position or normal to fill the color of your meshes

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Quick Information

0 ratings
Auto Vertex Painter icon image
mohsenph69
Auto Vertex Painter

Auto Vertex Painter is for Coloring as fast as possibile the vertex in your mesh, in Godot Engine, you can fill the vertex color or you can also use interpolation base on the vertex position or normal to fill the color of your meshes

Supported Engine Version
4.1
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers