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Quick Information

Save system
Forming, saving and loading game data and configs, including random number generators and player stats.
Supported Engine Version
4.1
Version String
1.0
License Version
CC0
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL
godot_save_system
Setup and usage
- Use WASD or arrows or Left Stick to move around
- Step on buttons to activate them (they will turn green)
- Add jolt to get better physics
- Configs are not saved with a main game save, but with a separate button, because it is like it would normally be in the game
This project covers
- Forming, saving and loading game data resource
- Forming, saving and loading configs
- Random number generators (their seeds and states)
- Player position
- Positions, rotations and properties of objects
- Saving (and respawning) spawned objects
- Saving states and inventory
Forming, saving and loading game data and configs, including random number generators and player stats.
Reviews
Quick Information

Save system
Forming, saving and loading game data and configs, including random number generators and player stats.
Supported Engine Version
4.1
Version String
1.0
License Version
CC0
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL