Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Plugin for easy screen transitions and node references. (More features to come in the future!)Just install and use it directly in your code:SceneManager.change_scene('res://demo/test.tscn')We also have more customization options!SceneManager.change_scene( 'res://demo/test2.tscn', { "pattern": "scribbles", "pattern_leave": "squares })You can now add references to single important nodes (like Player or Tilemap) for easy access without knowledge of your tree structure.SceneManager.get_entity("Player")Read the Wiki for more details https://github.com/glass-brick/Scene-Manager/wiki
Plugin for easy screen transitions and node references. (More features to come in the future!)
Just install and use it directly in your code:
SceneManager.change_scene('res://demo/test.tscn')
We also have more customization options!
SceneManager.change_scene(
'res://demo/test2.tscn',
{ "pattern": "scribbles", "pattern_leave": "squares }
)
You can now add references to single important nodes (like Player or Tilemap) for easy access without knowledge of your tree structure.
SceneManager.get_entity("Player")
Read the Wiki for more details https://github.com/glass-brick/Scene-Manager/wiki
Reviews
Quick Information
Plugin for easy screen transitions and node references. (More features to come in the future!)Just install and use it directly in your code:SceneManager.change_scene('res://demo/test.tscn')We also have more customization options!SceneManager.change_scene( 'res://demo/test2.tscn', { "pattern": "scribbles", "pattern_leave": "squares })You can now add references to single important nodes (like Player or Tilemap) for easy access without knowledge of your tree structure.SceneManager.get_entity("Player")Read the Wiki for more details https://github.com/glass-brick/Scene-Manager/wiki