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Saveable (C#)

An asset by MrRobinOfficial
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MrRobinOfficial
Saveable (C#)

A save system for Godot C#.Requirements:- Godot 4.2.x Mono Version.- Installed Newtonsoft.Json package.Features:- Saving entire node trees.- Uses Newtonsoft.Json for serialization and deserialization.- Supports both encrypted, compressed and regular mode.- ISaveable interface to allow modular save/load structures.For more details, visit the GitHub repo.

Supported Engine Version
4.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

A save system for Godot C#.

Requirements:

- Godot 4.2.x Mono Version.
- Installed Newtonsoft.Json package.

Features:

- Saving entire node trees.
- Uses Newtonsoft.Json for serialization and deserialization.
- Supports both encrypted, compressed and regular mode.
- ISaveable interface to allow modular save/load structures.

For more details, visit the GitHub repo.

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Quick Information

0 ratings
Saveable (C#) icon image
MrRobinOfficial
Saveable (C#)

A save system for Godot C#.Requirements:- Godot 4.2.x Mono Version.- Installed Newtonsoft.Json package.Features:- Saving entire node trees.- Uses Newtonsoft.Json for serialization and deserialization.- Supports both encrypted, compressed and regular mode.- ISaveable interface to allow modular save/load structures.For more details, visit the GitHub repo.

Supported Engine Version
4.2
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers