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Quick Information

Player Engine (Godot Asset)A fully functional player controller built in Godot, provided as a reusable scene (player.tscn). This asset includes:Pre-scripted CharacterBody3D setupBasic WASD movement controlsSpacebar jumpWall jump mechanicsCamera system with multiple views, organized under a Camera_Controller nodeCollision shape and mesh already configured for quick drag-and-drop use in your projectPerfect for 3D platformers, action games, or any prototype requiring immediate player movement functionality.
Player Engine (Godot Asset)
A fully functional player controller built in Godot, provided as a reusable scene (player.tscn). This asset includes:
Pre-scripted CharacterBody3D setup
Basic WASD movement controls
Spacebar jump
Wall jump mechanics
Camera system with multiple views, organized under a Camera_Controller node
Collision shape and mesh already configured for quick drag-and-drop use in your project
Perfect for 3D platformers, action games, or any prototype requiring immediate player movement functionality.
Reviews
Quick Information

Player Engine (Godot Asset)A fully functional player controller built in Godot, provided as a reusable scene (player.tscn). This asset includes:Pre-scripted CharacterBody3D setupBasic WASD movement controlsSpacebar jumpWall jump mechanicsCamera system with multiple views, organized under a Camera_Controller nodeCollision shape and mesh already configured for quick drag-and-drop use in your projectPerfect for 3D platformers, action games, or any prototype requiring immediate player movement functionality.