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Quick Information
A third person game made in Godot with a sketchy screen shader. This project can be used as a starting point or as a reference for making certain systems in Godot.Written in GDScript only.Using Godot 4.0.2 with the forward renderer.
Sketchy Renderer
A third person game made in Godot with a sketchy screen shader. This project can be used as a starting point or as a reference for making certain systems in Godot.
You can play the game on Itch.io!
Features
- Character controller with smooth animation blending and orbital camera system.
- Spatial shader that reads from the screen and normal texture to apply post processing.
- Character selection screen before the scene with gameplay is loaded.
- Transition from one scene to another by using a vignette zoom to black.
- A settings screen that changes the shader parameters of the sketchy shader.
- An obstruction checker that hides walls with a vignette effect to keep the player visible.
- Collecting items in the level and animating both the item and character when doing so.
- Debug/Media Mode camera that can be enabled at any time to record videos or inspect scenes.
Credits
This project uses assets made by Kenney that are released under Creative Commons CC0.
View all the assets made by Kenney here.
For audio effects the project uses assets from Sonniss' GDC Game Audio Bundle.
Sonniss.com
Videos
Screenshots
A third person game made in Godot with a sketchy screen shader. This project can be used as a starting point or as a reference for making certain systems in Godot.
Written in GDScript only.
Using Godot 4.0.2 with the forward renderer.
Reviews
Quick Information
A third person game made in Godot with a sketchy screen shader. This project can be used as a starting point or as a reference for making certain systems in Godot.Written in GDScript only.Using Godot 4.0.2 with the forward renderer.