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Destronoi

An asset by George Power
The page banner background of a mountain and forest
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George Power
Destronoi

A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction.

Supported Engine Version
4.2
Version String
0.6.0
License Version
MIT
Support Level
community
Modified Date
8 months ago
Git URL
Issue URL

A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction.

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Quick Information

0 ratings
Destronoi icon image
George Power
Destronoi

A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction.

Supported Engine Version
4.2
Version String
0.6.0
License Version
MIT
Support Level
community
Modified Date
8 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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