MagicaVoxel Importer

An asset by Scayze
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MagicaVoxel Importer icon image
Scayze
MagicaVoxel Importer

A Plugin for the GodotEngine to import MagicaVoxel's .vox format as meshes For Godot version 2.1.xHow-To:Install the Plugin using the Asset Lib.To Start importing go to: Import -> MagicaVoxelChoose the file to load from, and a Folder to save the Mesh in, and press "OK"The .msh file was now created, you might notice that it is plain white. The Color vertices are not enabled yet. To enable them, add an Fixed Material to the Mesh and enable its "Use Color Array" Flag. The colors should now appear. Have fun!

Supported Engine Version
2.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL

Godot-MagicaVoxel-Importer

An Plugin for the GodotEngine to import MagicaVoxel's .vox format as meshes For Godot verision 2.1.x

How-To

Install the Plugin using the AssetLib.

To Start importing go to: Import -> MagicaVoxel

Choose the file to load from, and a Folder to save the Mesh in, and press "OK"

The .msh file was now created, you might notice that it is plain white. The Color vertices are not enabled yet. To enable them, add an Fixed Material to the Mesh and enable its "Use Color Aray" Flag. The colors should now appear. Have fun!

A Plugin for the GodotEngine to import MagicaVoxel's .vox format as meshes For Godot version 2.1.x

How-To:
Install the Plugin using the Asset Lib.

To Start importing go to: Import -> MagicaVoxel

Choose the file to load from, and a Folder to save the Mesh in, and press "OK"

The .msh file was now created, you might notice that it is plain white. The Color vertices are not enabled yet. To enable them, add an Fixed Material to the Mesh and enable its "Use Color Array" Flag. The colors should now appear. Have fun!

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Quick Information

0 ratings
MagicaVoxel Importer icon image
Scayze
MagicaVoxel Importer

A Plugin for the GodotEngine to import MagicaVoxel's .vox format as meshes For Godot version 2.1.xHow-To:Install the Plugin using the Asset Lib.To Start importing go to: Import -> MagicaVoxelChoose the file to load from, and a Folder to save the Mesh in, and press "OK"The .msh file was now created, you might notice that it is plain white. The Color vertices are not enabled yet. To enable them, add an Fixed Material to the Mesh and enable its "Use Color Array" Flag. The colors should now appear. Have fun!

Supported Engine Version
2.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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