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Alpha AI Agent for Godot

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MdAbuNafisNiloy
Alpha AI Agent for Godot

Turn prompts into production-ready game logic directly inside the Godot editor.Alpha AI Agent is an in-editor agentic coding assistant built specifically for developers who prioritize practical, fast execution and working solutions. It goes beyond standard chat wrappers by reading your project structure, modifying scripts, connecting signals, inspecting runtime logs, and executing multi-file changes automatically.Key Features:3-Stage Agentic Pipeline: Executes ANALYZE -> EXECUTE -> VERIFY workflows to write .gd scripts, update .tscn scene files, and wire node signals.Anti-Hallucination & Truth Logs: Inspects actual runtime output and user://logs/godot.log traces to verify execution instead of assuming the generated code worked.Monotonic Diff Viewer & 1-Click Revert: The built-in AIGitManager creates automatic pre-edit checkpoints. If an AI round misses the mark, you can review the side-by-side diff and revert the changes instantly with one click.Multi-Editor Sync: Automatically saves open Godot scripts and reloads modified files to prevent "Modified on disk" dialog popups when switching between Godot and external IDEs like VS Code.Bring Your Own Key (BYOK): Zero mandatory subscriptions. Bring your own API keys for OpenAI, Anthropic, Gemini, or OpenRouter, or use the built-in Free Trial mode.Installation:Install directly via the AssetLib, or extract the downloaded alpha_ai_agent folder into your project's res://addons/ directory.In Godot, navigate to Project -> Project Settings -> Plugins.Check the "Enable" box next to Alpha AI Agent.Open the new Alpha AI dock to begin.Community & Support:Discord Server: Join our community to share prompts and get help: https://discord.gg/sWM8xUEq9Source Code & Bug Reports: View the source or report issues on GitHub: https://github.com/mdabunafisniloy/Alpha-Ai-Plugin

Supported Engine Version
4.0
Version String
0.57.2
License Version
MIT
Support Level
community
Modified Date
18 hours ago
Git URL
Issue URL

πŸ€– Alpha AI Agent for Godot

README Godot Engine README GDScript 2.0 README Version README Discord README License

Turn prompts into production-ready GDScript, scene modifications, and game logic directly inside Godot 4.

Alpha AI Agent is an in-editor agentic coding assistant built specifically for Godot 4 developers who prioritize fast execution and working solutions. It reads your project structure, modifies scripts, connects signals, inspects runtime logs, and executes multi-file changes with built-in version safety.


✨ Key Features

  • πŸš€ 3-Stage Agentic Execution Pipeline: ANALYZE β†’ EXECUTE β†’ VERIFY stage management reads .gd files, updates .tscn scenes, and wires signals automatically.
  • πŸ›‘οΈ Anti-Hallucination & Truth Logs: Verifies execution by inspecting actual runtime output and user://logs/godot.log traces instead of assuming success.
  • πŸ”„ Monotonic Diff Viewer & Snapshot Safety: Automatic pre-edit checkpoints and a line-by-line diff viewer (AIGitManager) with 1-click round reverts so you never lose working code.
  • ⚑ Multi-Editor Sync: Automatically saves open Godot scripts and reloads files to prevent "Modified on disk" popups when switching between Godot and external editors.
  • 🎯 Holistic Multi-Cause Diagnosis: Analyzes inter-script relationships, node trees, and collision layers together rather than making isolated micro-patches.
  • πŸ”” Auto Version & Remote Announcement System: Built-in automatic update notifications and remote notice popups with cache-busting.
  • πŸ”‘ BYOK & Free Trial Mode: Use built-in daily free requests or bring your own API keys for OpenAI, Anthropic, Gemini, or OpenRouter.
  • ❀️ Developer & Community Support: Quick access to support developers on itch.io and community support from Discord.

🌐 Community, Bug Reports & Support


πŸ“¦ Installation

  1. Download the latest release .zip from itch.io or GitHub Releases.
  2. Extract the addons/alpha_ai_agent folder into your Godot project's res://addons/ directory.
  3. In Godot, go to Project -> Project Settings -> Plugins.
  4. Check the Enable box next to Alpha AI Agent.
  5. The Alpha AI panel will appear in your left editor dock!

βš™οΈ Settings & API Keys

  • Click the βš™ Settings tab in the dock to switch between Free Trial Mode and custom API keys for OpenAI, Anthropic, Gemini, or OpenRouter.
  • Credentials are saved locally to user://ai_config.json and are never sent to external third-party servers.
  • Use the πŸ—‘οΈ Clear Keys button at any time to wipe saved credentials and return to Free Trial mode.

πŸ“‚ Plugin Directory Structure

addons/alpha_ai_agent/
β”œβ”€β”€ plugin.cfg                 # Godot Editor plugin configuration
β”œβ”€β”€ alpha_ai_agent.gd          # Main EditorPlugin entry point
β”œβ”€β”€ ai_dock.gd                 # UI Dock controller & main orchestration engine
β”œβ”€β”€ ai_dock.tscn               # UI Dock scene file
β”œβ”€β”€ ai_pipeline.gd             # 3-stage agentic pipeline state machine
β”œβ”€β”€ ai_prompts.gd              # System prompts & anti-hallucination instructions
β”œβ”€β”€ execution_engine.gd        # Non-blocking file & scene execution engine
β”œβ”€β”€ project_context.gd         # Project structure parser & truth log extractor
β”œβ”€β”€ ai_git_manager.gd          # Monotonic snapshot & backup round manager
β”œβ”€β”€ ai_diff_window.gd          # UI controller for side-by-side diff window
β”œβ”€β”€ ai_diff_window.tscn        # UI scene for diff window
β”œβ”€β”€ ai_network.gd              # HTTP network manager for LLM API requests
└── ai_config.gd               # Persistent user configuration manager (user://ai_config.json)

πŸ“œ License

This project is licensed under the MIT License. Feel free to use, modify, and distribute it in your commercial or open-source Godot projects.

Turn prompts into production-ready game logic directly inside the Godot editor.

Alpha AI Agent is an in-editor agentic coding assistant built specifically for developers who prioritize practical, fast execution and working solutions. It goes beyond standard chat wrappers by reading your project structure, modifying scripts, connecting signals, inspecting runtime logs, and executing multi-file changes automatically.

Key Features:

3-Stage Agentic Pipeline: Executes ANALYZE -> EXECUTE -> VERIFY workflows to write .gd scripts, update .tscn scene files, and wire node signals.

Anti-Hallucination & Truth Logs: Inspects actual runtime output and user://logs/godot.log traces to verify execution instead of assuming the generated code worked.

Monotonic Diff Viewer & 1-Click Revert: The built-in AIGitManager creates automatic pre-edit checkpoints. If an AI round misses the mark, you can review the side-by-side diff and revert the changes instantly with one click.

Multi-Editor Sync: Automatically saves open Godot scripts and reloads modified files to prevent "Modified on disk" dialog popups when switching between Godot and external IDEs like VS Code.

Bring Your Own Key (BYOK): Zero mandatory subscriptions. Bring your own API keys for OpenAI, Anthropic, Gemini, or OpenRouter, or use the built-in Free Trial mode.

Installation:

Install directly via the AssetLib, or extract the downloaded alpha_ai_agent folder into your project's res://addons/ directory.

In Godot, navigate to Project -> Project Settings -> Plugins.

Check the "Enable" box next to Alpha AI Agent.

Open the new Alpha AI dock to begin.

Community & Support:

Discord Server: Join our community to share prompts and get help: https://discord.gg/sWM8xUEq9

Source Code & Bug Reports: View the source or report issues on GitHub: https://github.com/mdabunafisniloy/Alpha-Ai-Plugin

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Quick Information

0 ratings
Alpha AI Agent for Godot icon image
MdAbuNafisNiloy
Alpha AI Agent for Godot

Turn prompts into production-ready game logic directly inside the Godot editor.Alpha AI Agent is an in-editor agentic coding assistant built specifically for developers who prioritize practical, fast execution and working solutions. It goes beyond standard chat wrappers by reading your project structure, modifying scripts, connecting signals, inspecting runtime logs, and executing multi-file changes automatically.Key Features:3-Stage Agentic Pipeline: Executes ANALYZE -> EXECUTE -> VERIFY workflows to write .gd scripts, update .tscn scene files, and wire node signals.Anti-Hallucination & Truth Logs: Inspects actual runtime output and user://logs/godot.log traces to verify execution instead of assuming the generated code worked.Monotonic Diff Viewer & 1-Click Revert: The built-in AIGitManager creates automatic pre-edit checkpoints. If an AI round misses the mark, you can review the side-by-side diff and revert the changes instantly with one click.Multi-Editor Sync: Automatically saves open Godot scripts and reloads modified files to prevent "Modified on disk" dialog popups when switching between Godot and external IDEs like VS Code.Bring Your Own Key (BYOK): Zero mandatory subscriptions. Bring your own API keys for OpenAI, Anthropic, Gemini, or OpenRouter, or use the built-in Free Trial mode.Installation:Install directly via the AssetLib, or extract the downloaded alpha_ai_agent folder into your project's res://addons/ directory.In Godot, navigate to Project -> Project Settings -> Plugins.Check the "Enable" box next to Alpha AI Agent.Open the new Alpha AI dock to begin.Community & Support:Discord Server: Join our community to share prompts and get help: https://discord.gg/sWM8xUEq9Source Code & Bug Reports: View the source or report issues on GitHub: https://github.com/mdabunafisniloy/Alpha-Ai-Plugin

Supported Engine Version
4.0
Version String
0.57.2
License Version
MIT
Support Level
community
Modified Date
18 hours ago
Git URL
Issue URL

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