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Ed's Mesh Builder

An asset by [email protected]
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Quick Information

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Ed's Mesh Builder icon image
Ed's Mesh Builder

Quickly build 3D meshes via basic shapes and self-created shapes

Supported Engine Version
3.5
Version String
3.5
License Version
CC0
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

MeshBuilder (Godot Plugin)

This is a Godot plugin (main branch for Godot 4.0 and 3.5 branch for Godot 3.5+) to quickly build 3D meshes via basic CSG shapes and community-created CSG shapes

How to use

  • Add the meshbuilder folder into your Godot addons folder (res://addons/meshbuilder)
  • Enable the addon in Project/Project Settings/Plugins
  • Add a MeshBuilder node to your scene
  • Select the MeshBuilder node to start building
  • Once your done, you can Finalize your work to convert it to a MeshInstance3D

Basic Tab

  • Add basic shapes (Polygon, Cone, Cube, Cylinder, Sphere, Half-Sphere, Torus, Ring)
  • Click Finalize button to convert your mesh once you're done

MyShapes Tab

  • Add complex shapes created by you (Chair, Table, Bird House, Bucket...)
  • Use the Search field to search through the list of existing shapes
  • Click Save button to save your mesh for later
  • Click Finalize button to convert your mesh once you're done

Quickly build 3D meshes via basic shapes and self-created shapes

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Quick Information

0 ratings
Ed's Mesh Builder icon image
Ed's Mesh Builder

Quickly build 3D meshes via basic shapes and self-created shapes

Supported Engine Version
3.5
Version String
3.5
License Version
CC0
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers