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Color Matrix System

An asset by teebar
The page banner background of a mountain and forest
Color Matrix System thumbnail image
Color Matrix System thumbnail image
Color Matrix System thumbnail image
Color Matrix System thumbnail image
Color Matrix System thumbnail image
Color Matrix System thumbnail image
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Color Matrix System icon image
teebar
Color Matrix System

Add color manipulation filters to the screen or a sprite without writing millions of unique shaders.Blending between filters with a tween to create interesting effects.Lot's of built in filters and easily tweakable settings with a live update.

Supported Engine Version
4.2
Version String
0.1
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Color Matrix v0.1

Scroll down for previews

This is a work in progress so the project is messy.

Apply and blend matrices to colorize a scenes or images.

No bulky complex shaders that struggle to blend together. Use easy handles to create matrices which make blending easy!

Features

  • 12 built in effects to start from & a tweakable blend amount.
  • Duotone: Use two colors to blend between a grayscale image.
  • Temperature: Make the image warm/red or cold/blue.
  • Plus: Saturation, contrast, invert, hue shift...
  • Live editor previews.
  • Fast blending by using Godot's built in Projection class for matrix mult.
  • Color blindness simulators.
  • Automatic material setup for CanvasGroup.

README

Saving blends

Play around with the Initial > initial_matrix to create a blend you like.

To save the final matrix scroll down to Result > result_matrix and click the arrow at the right to save to disk.

Modifying the result_matrix won't do anything. Just modify initial_matrix.

Previews

README README README
README README README
README README README
README README README
README README README
README README README
README README README
README

Add color manipulation filters to the screen or a sprite without writing millions of unique shaders.

Blending between filters with a tween to create interesting effects.

Lot's of built in filters and easily tweakable settings with a live update.

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Quick Information

0 ratings
Color Matrix System icon image
teebar
Color Matrix System

Add color manipulation filters to the screen or a sprite without writing millions of unique shaders.Blending between filters with a tween to create interesting effects.Lot's of built in filters and easily tweakable settings with a live update.

Supported Engine Version
4.2
Version String
0.1
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers