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Quick Information

Casual Run Arcade is an open-source Godot project where players must avoid obstacles, collect coins and survive as long as possible while the game speed gradually increases. Also the game features a skins system, where you can unlock skins and use them in-game. Built using the Godot game engine (version 3.5 or later) with the GLES 2 renderer, this project is optimized for mobile devices, ensuring smooth gameplay (good FPS, no stutters) even on low-end phones.More info: https://thegamehub.club/viewtopic.php?t=2
Godot-AdMob-Editor-Plugin
This repository is for Godot's Addons to integrate natively AdMob to your Game Project without much configurations, with a beautiful UI and directly inside Godot Editor!
is pretty basic right now, but with time will be improved
Tutorial Video: https://youtu.be/MW4hUR0d9lc
Installation:
Please read this tutorial: https://docs.godotengine.org/pt_BR/stable/tutorials/plugins/editor/installing_plugins.html
Manual:
- Go to Tags of the project: https://github.com/Poing-Studios/Godot-AdMob-Editor-Plugin/tags
- Download and extract the
.zip
or.tar.gz
- Put the "addons/admob" folder which was extracted into your "res://addons" of your Game Project
Godot Asset Library:
- Find the Plugin
AdMob
then download and install - Enable the Plugin: https://docs.godotengine.org/pt_BR/stable/tutorials/plugins/editor/installing_plugins.html#enabling-a-plugin
Usage:
After you installed, the Plugin will automaticly add an AutoLoad called MobileAds
, this is the AdMob for Godot and you can call methods like: MobileAds.load_banner()
to show a banner ad!
A example scene is here: res://addons/admob/develop/Example.tscn
To your plugin work, you need to download the AdMob Plugin
here: https://github.com/Poing-Studios/Godot-AdMob-Android-iOS#readme
Signals:
signal initialization_complete(status, adapter_name)
signal consent_form_dismissed()
signal consent_status_changed(consent_status_message)
signal consent_form_load_failure(error_code, error_message)
signal consent_info_update_success(consent_status_message)
signal consent_info_update_failure(error_code, error_message)
signal banner_loaded()
signal banner_failed_to_load(error_code)
signal banner_opened()
signal banner_clicked()
signal banner_closed()
signal banner_recorded_impression()
signal banner_destroyed()
signal interstitial_failed_to_load(error_code)
signal interstitial_loaded()
signal interstitial_failed_to_show(error_code)
signal interstitial_opened()
signal interstitial_closed()
signal rewarded_ad_failed_to_load(error_code)
signal rewarded_ad_loaded()
signal rewarded_ad_failed_to_show(error_code)
signal rewarded_ad_opened()
signal rewarded_ad_closed()
signal rewarded_interstitial_ad_failed_to_load(error_code)
signal rewarded_interstitial_ad_loaded()
signal rewarded_interstitial_ad_failed_to_show(error_code)
signal rewarded_interstitial_ad_opened()
signal rewarded_interstitial_ad_closed()
signal user_earned_rewarded(currency, amount)
Casual Run Arcade is an open-source Godot project where players must avoid obstacles, collect coins and survive as long as possible while the game speed gradually increases. Also the game features a skins system, where you can unlock skins and use them in-game. Built using the Godot game engine (version 3.5 or later) with the GLES 2 renderer, this project is optimized for mobile devices, ensuring smooth gameplay (good FPS, no stutters) even on low-end phones.
More info: https://thegamehub.club/viewtopic.php?t=2
Reviews
Quick Information

Casual Run Arcade is an open-source Godot project where players must avoid obstacles, collect coins and survive as long as possible while the game speed gradually increases. Also the game features a skins system, where you can unlock skins and use them in-game. Built using the Godot game engine (version 3.5 or later) with the GLES 2 renderer, this project is optimized for mobile devices, ensuring smooth gameplay (good FPS, no stutters) even on low-end phones.More info: https://thegamehub.club/viewtopic.php?t=2