Simple Free-Look Camera

An asset by aloivmada
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aloivmada
Simple Free-Look Camera

A simple 3D 100-line free-look camera for Godot 4 that mimics some of the functionality of the editor's camera for in-game use. See the "godot-3" branch on the GitHub repo for a version that works with Godot 3.Use W and S to move forward and backward.Use A and D to move left and right.Use Q and E to move up and down.Roll the scroll wheel to increase and decrease movement speed.Hold down the right mouse button to rotate the camera. There's a slider in the editor to control mouse sensitivity.Install it by attaching camera.gd to your Camera3D node.

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Simple Free-Look Camera

A simple 3D 100-line free-look camera for Godot 3.2 that mimics the functionality of the editor's camera for in-game use.

Usage

Use W and S to move forward and backward.

Use A and D to move left and right.

Use Q and E to move up and down.

Roll the scroll wheel to increase and decrease movement speed.

Hold down the right mouse button to rotate the camera. There's a slider in the editor to control mouse sensitivity.

Installation

Attach camera.gd to your Camera node. That's it!

License

MIT.

A simple 3D 100-line free-look camera for Godot 4 that mimics some of the functionality of the editor's camera for in-game use. See the "godot-3" branch on the GitHub repo for a version that works with Godot 3.

Use W and S to move forward and backward.
Use A and D to move left and right.
Use Q and E to move up and down.
Roll the scroll wheel to increase and decrease movement speed.
Hold down the right mouse button to rotate the camera. There's a slider in the editor to control mouse sensitivity.

Install it by attaching camera.gd to your Camera3D node.

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Quick Information

0 ratings
Simple Free-Look Camera icon image
aloivmada
Simple Free-Look Camera

A simple 3D 100-line free-look camera for Godot 4 that mimics some of the functionality of the editor's camera for in-game use. See the "godot-3" branch on the GitHub repo for a version that works with Godot 3.Use W and S to move forward and backward.Use A and D to move left and right.Use Q and E to move up and down.Roll the scroll wheel to increase and decrease movement speed.Hold down the right mouse button to rotate the camera. There's a slider in the editor to control mouse sensitivity.Install it by attaching camera.gd to your Camera3D node.

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

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Community Driven

Created by developers for developers