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Scene2Sprite

An asset by ludidorici
The page banner background of a mountain and forest
Scene2Sprite hero image

Quick Information

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Scene2Sprite icon image
ludidorici
Scene2Sprite

Godot addon to convert an animated scene into a PNG sprite.Usage:- Open addons/it.ludidorici.scene2sprite/recorder.tscn- Press Load Scene to select the scene to record (if outside of the current project all the required resources should be embedded).- Configure the capture parameters (number of frames per seconds, delay, size, sprite size, etc).- Press Generate to generate the sprite (you can check the result in the bottom-left preview, click it to enlarge).- Press Save to select the output (png) file.

Supported Engine Version
3.0
Version String
v0.1
License Version
MIT
Support Level
community
Modified Date
7 years ago
Git URL
Issue URL

scene2sprite

Godot addon to convert an animated scene into a PNG sprite.

How to use

  • Open addons/it.ludidorici.scene2sprite/recorder.tscn
  • Press Load Scene to select the scene to record (if outside of the current project all the required resources should be embedded).
  • Configure the capture parameters (number of frames per seconds, delay, size, sprite size, etc).
  • Press Generate to generate the sprite (you can check the result in the bottom-left preview, click it to enlarge).
  • Press Save to select the output (png) file.

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Godot addon to convert an animated scene into a PNG sprite.

Usage:
- Open addons/it.ludidorici.scene2sprite/recorder.tscn
- Press Load Scene to select the scene to record (if outside of the current project all the required resources should be embedded).
- Configure the capture parameters (number of frames per seconds, delay, size, sprite size, etc).
- Press Generate to generate the sprite (you can check the result in the bottom-left preview, click it to enlarge).
- Press Save to select the output (png) file.

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Quick Information

0 ratings
Scene2Sprite icon image
ludidorici
Scene2Sprite

Godot addon to convert an animated scene into a PNG sprite.Usage:- Open addons/it.ludidorici.scene2sprite/recorder.tscn- Press Load Scene to select the scene to record (if outside of the current project all the required resources should be embedded).- Configure the capture parameters (number of frames per seconds, delay, size, sprite size, etc).- Press Generate to generate the sprite (you can check the result in the bottom-left preview, click it to enlarge).- Press Save to select the output (png) file.

Supported Engine Version
3.0
Version String
v0.1
License Version
MIT
Support Level
community
Modified Date
7 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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Created by developers for developers