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Quick Information

PointMaker is a simple Godot addon that adds a configurable PointTrigger node for triggering sounds, animations, or scene changes when a player or object enters a defined area. It’s ideal for creating interactive zones and transitions in 2D games.
PointMaker GD
A Godot port of PointMaker by Splite.
🚀 Features
- ✅ Trigger multiple sounds
- ✅ Trigger an animation via
AnimationPlayer
- ✅ Load another scene
- ✅ One-time or repeatable triggers
- ✅ Fully customizable hitbox using
CollisionShape2D
🧩 How to Use
1. Enable the Plugin
- Go to Project → Project Settings → Plugins
- Enable
PointMaker
2. Add PointTrigger
to Your Scene
- Create a
PointTrigger
node in your 2D scene. - It extends
Area2D
, so it supports physics and input detection.
3. Add a CollisionShape2D
This is required for the trigger to detect collisions or mouse input.
- Right-click
PointTrigger
→ Add Child Node →CollisionShape2D
- Set its
shape
(e.g.,RectangleShape2D
,CircleShape2D
) - Resize as needed to define the trigger area.
4. Configure the Trigger in the Inspector
- Sounds: Add one or more
AudioStream
files - Animation Player: Provide a node path to the
AnimationPlayer
to trigger - Animation Name: Name of the animation to play
- Scene to Load: Optional
.tscn
path to change scenes when triggered - Trigger Once: Enable if you only want the trigger to fire a single time
🧪 Example Use Cases
- Play a sound and open a door when the player enters a zone
- Trigger an NPC animation when the mouse hovers over a shape
- Automatically load a new level when reaching the end of a stage
⚠️ Notes
PointTrigger
works best when the object entering it is in the"player"
group.- If you're using it for mouse input, make sure to also check
"Input Pickable"
or use mouse event signals on thePointTrigger
.
📜 License
This addon is licensed under the MIT License. You are free to use, modify, and distribute it with attribution.
PointMaker is a simple Godot addon that adds a configurable PointTrigger node for triggering sounds, animations, or scene changes when a player or object enters a defined area. It’s ideal for creating interactive zones and transitions in 2D games.
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Quick Information

PointMaker is a simple Godot addon that adds a configurable PointTrigger node for triggering sounds, animations, or scene changes when a player or object enters a defined area. It’s ideal for creating interactive zones and transitions in 2D games.