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Simple MultiMesh

An asset by TheQuietCroc
The page banner background of a mountain and forest
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Simple MultiMesh icon image
TheQuietCroc
Simple MultiMesh

A quick and easy way to get multimeshes running.

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

SimpleMultiMesh

A quick and easy way to get multimeshes running. Access by adding a new child node of type "SimpleMultiMesh2D" or "SimpleMultiMesh3D".

The system takes care of managing instance and visible count automatically, so you can add and remove nodes from the assigned group without worrying about showing false positives.

Group Name: The name of the group whose transforms you want to use. The system will grab all nodes in that group and use their transforms to render the multimesh.

Update Mode: Which process is responsible for updating the mesh transforms.

  • Once: Only updates on _ready(), disables processing
  • Process: Updates every frame
  • Physics: Updates every physics frame

A quick and easy way to get multimeshes running.

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Quick Information

0 ratings
Simple MultiMesh icon image
TheQuietCroc
Simple MultiMesh

A quick and easy way to get multimeshes running.

Supported Engine Version
4.0
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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