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Window-B-Gone

An asset by Wierdox
The page banner background of a mountain and forest
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Window-B-Gone icon image
Wierdox
Window-B-Gone

Auto-minimize pesky AlwaysOnTop and ExclusiveFullscreen windows when crashing or using a breakpoint. Will reopen upon continuing from breakpoint.This is useful, because these window modes will lock up for a time, covering and interfering with the Godot editor. They are otherwise annoying to make disappear.Changelog:*1.1: Remove spam of un and re minimizing when stepping through with the debugger.This plugin comes with modes you can choose from the "wbg_autoload.gd" file:*STANDARD, Will always minimize AlwaysOnTop or ExclusiveFullscreen windows.*DETECT_OVERLAP, Will auto-detect if the game would be on top of the editor, before doing the above.*FORCE_MINIMIZE, Will force a minimize no matter what window flags.You can also remove AlwaysOnTop or ExclusiveFullscreen from STANDARD's white list.*For editor debug only.*

Supported Engine Version
4.0
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Godot Plugin: Window-B-Gone for 4.x

Check branches for the AssetLib source

Auto-minimize AlwaysOnTop and ExclusiveFullscreen windows when crashing or using a breakpoint. Will reopen upon continuing from breakpoint.

This is useful, because those two window modes will lock up for a time, covering and interfering with the Godot editor. They are otherwise annoying to make disapear.

This plugin comes with modes you can edit from the autoload, or the wbg_autoload.gd file:

  • STANDARD, Will always minimize AlwaysOnTop or ExclusiveFullscreen windows.
  • DETECT_OVERLAP, Will auto-detect if the game would be on top of the editor, before doing the above.
  • FORCE_MINIMIZE, Will force a minimize no matter what window flags.

You can also remove AlwaysOnTop or ExclusiveFullscreen from STANDARD's white list.

Auto-minimize pesky AlwaysOnTop and ExclusiveFullscreen windows when crashing or using a breakpoint. Will reopen upon continuing from breakpoint.

This is useful, because these window modes will lock up for a time, covering and interfering with the Godot editor. They are otherwise annoying to make disappear.

Changelog:
*1.1: Remove spam of un and re minimizing when stepping through with the debugger.

This plugin comes with modes you can choose from the "wbg_autoload.gd" file:
*STANDARD, Will always minimize AlwaysOnTop or ExclusiveFullscreen windows.
*DETECT_OVERLAP, Will auto-detect if the game would be on top of the editor, before doing the above.
*FORCE_MINIMIZE, Will force a minimize no matter what window flags.

You can also remove AlwaysOnTop or ExclusiveFullscreen from STANDARD's white list.

*For editor debug only.*

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Quick Information

0 ratings
Window-B-Gone icon image
Wierdox
Window-B-Gone

Auto-minimize pesky AlwaysOnTop and ExclusiveFullscreen windows when crashing or using a breakpoint. Will reopen upon continuing from breakpoint.This is useful, because these window modes will lock up for a time, covering and interfering with the Godot editor. They are otherwise annoying to make disappear.Changelog:*1.1: Remove spam of un and re minimizing when stepping through with the debugger.This plugin comes with modes you can choose from the "wbg_autoload.gd" file:*STANDARD, Will always minimize AlwaysOnTop or ExclusiveFullscreen windows.*DETECT_OVERLAP, Will auto-detect if the game would be on top of the editor, before doing the above.*FORCE_MINIMIZE, Will force a minimize no matter what window flags.You can also remove AlwaysOnTop or ExclusiveFullscreen from STANDARD's white list.*For editor debug only.*

Supported Engine Version
4.0
Version String
1.1
License Version
MIT
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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