Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser

Quick Information

A threaded async loader for Godot resources. Loads a resource in another thread and then calls your callback(s).[codeblock]func _load() -> void:print("Load started...")GsomLoader.load_async("res://test.tscn", _cb, _stat)func _cb(_res: Resource) -> void:print("Complete!")func _stat(progress: float, _status: ResourceLoader.ThreadLoadStatus) -> void:print("Progress %s..." % progress)[/codeblock]
A threaded async loader for Godot resources. Loads a resource in another thread and then calls your callback(s).
[codeblock]
func _load() -> void:
print("Load started...")
GsomLoader.load_async("res://test.tscn", _cb, _stat)
func _cb(_res: Resource) -> void:
print("Complete!")
func _stat(progress: float, _status: ResourceLoader.ThreadLoadStatus) -> void:
print("Progress %s..." % progress)
[/codeblock]
Reviews
Quick Information

A threaded async loader for Godot resources. Loads a resource in another thread and then calls your callback(s).[codeblock]func _load() -> void:print("Load started...")GsomLoader.load_async("res://test.tscn", _cb, _stat)func _cb(_res: Resource) -> void:print("Complete!")func _stat(progress: float, _status: ResourceLoader.ThreadLoadStatus) -> void:print("Progress %s..." % progress)[/codeblock]