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Quick Information

RaycastSignals is added as a child to a Raycast3D or Raycast2D node. and allows using signals that indicate when a body enters collision, when it remains colliding, and when it exits collision. The signals are body_just_entered, body_inside, and body_exited.
RaycastSignals is added as a child to a Raycast3D or Raycast2D node. and allows using signals that indicate when a body enters collision, when it remains colliding, and when it exits collision. The signals are body_just_entered, body_inside, and body_exited.
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Quick Information

RaycastSignals is added as a child to a Raycast3D or Raycast2D node. and allows using signals that indicate when a body enters collision, when it remains colliding, and when it exits collision. The signals are body_just_entered, body_inside, and body_exited.