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LineEdit auto-complete menu node

An asset by Lenrow
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LineEdit auto-complete menu node icon image
Lenrow
LineEdit auto-complete menu node

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

Supported Engine Version
4.3
Version String
1.01
License Version
MIT
Support Level
community
Modified Date
26 days ago
Git URL
Issue URL

line-edit-complete-godot

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

README Plugin Example

How to Use

  1. Add the AutoCompleteAssistant node to your scene.
  2. Select a Menu Location Control Node
  3. Add lineEdit nodes to the "line_edits" array
  4. Give completion terms to the node either via the terms array (does not work on runtime for that use the load_terms method), or via a path to a json file
  5. Now the menu should automatically be created and shown once you click on the lineEdit in a running scene

If you have any feedback or found bugs please contact me via github or my e-mail.

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

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Quick Information

0 ratings
LineEdit auto-complete menu node icon image
Lenrow
LineEdit auto-complete menu node

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

Supported Engine Version
4.3
Version String
1.01
License Version
MIT
Support Level
community
Modified Date
26 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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