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LineEdit auto-complete menu node

An asset by Lenrow
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LineEdit auto-complete menu node icon image
Lenrow
LineEdit auto-complete menu node

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

Supported Engine Version
4.3
Version String
1.01
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

line-edit-complete-godot

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

README Plugin Example

How to Use

  1. Add the AutoCompleteAssistant node to your scene.
  2. Select a Menu Location Control Node
  3. Add lineEdit nodes to the "line_edits" array
  4. Give completion terms to the node either via the terms array (does not work on runtime for that use the load_terms method), or via a path to a json file
  5. Now the menu should automatically be created and shown once you click on the lineEdit in a running scene

If you have any feedback or found bugs please contact me via github or my e-mail.

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

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Quick Information

0 ratings
LineEdit auto-complete menu node icon image
Lenrow
LineEdit auto-complete menu node

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

Supported Engine Version
4.3
Version String
1.01
License Version
MIT
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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