RigidBody Planetary Physics Correct Stand Up

An asset by ComancheAk
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ComancheAk
RigidBody Planetary Physics Correct Stand Up

This demo shows how to make correct objects stand up function for planetary gravity in Godot Engine. Requires Godot Engine 3.0 RC3 or higher version.Use Arrow keys or WASD to move the capsule and mouse to rotate.

Supported Engine Version
3.0
Version String
0.02
License Version
MIT
Support Level
community
Modified Date
4 years ago
Git URL
Issue URL

RigidBody Planetary Physics Correct Stand Up

This demo shows how to make correct objects stand up function for planetary gravity in Godot Engine. Requires Godot Engine 3.0 RC3 or higher version.

Use Arrow keys or WASD to move the capsule.

README Sceenshot

This demo uses some code for camera and RigidBody rotation from A first-person shooter asset for the Godot Engine.

Feel free to contact me if you got questions about this demo.

This demo shows how to make correct objects stand up function for planetary gravity in Godot Engine. Requires Godot Engine 3.0 RC3 or higher version.

Use Arrow keys or WASD to move the capsule and mouse to rotate.

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Quick Information

0 ratings
RigidBody Planetary Physics Correct Stand Up icon image
ComancheAk
RigidBody Planetary Physics Correct Stand Up

This demo shows how to make correct objects stand up function for planetary gravity in Godot Engine. Requires Godot Engine 3.0 RC3 or higher version.Use Arrow keys or WASD to move the capsule and mouse to rotate.

Supported Engine Version
3.0
Version String
0.02
License Version
MIT
Support Level
community
Modified Date
4 years ago
Git URL
Issue URL

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Released under the AGPLv3 license

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