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Quick Information
# Node Distance Tool for GodotThe Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.## Features- Select two 3D nodes and measure the distance between them.- Visualize a line connecting the two nodes.- Display the rounded distance in meters between the nodes.- Shortcut "Q" for easy selection and measurement.- Option to reset measurements (remove all lines and labels) with a dedicated button.## How to Use1. Install the addon in your project's addons folder in Godot.2. Enable the addon in "Project > Project Settings > Plugins".3. In the 3D scene editor, select the first node and press "Q".4. Select the second node and press "Q" again to measure the distance.5. Use the reset button to remove the measurement lines and labels, if necessary.## Requirements- Godot Engine version 4.0 or higher.///Update 1.1 brings three new Node Distance Tool measurement modes: Normal, Continuous, and Togheter. In Normal Mode, you measure the distance between two nodes and a line connects them. In Continuous Mode, measurement is automatically performed between consecutive nodes without the need for restart. In Togheter Mode, you select multiple nodes and when you move any one, the distance between them is recalculated.- button to block the creation of lines and labels- and buttons to activate continuous and set modes ///
Node Distance Tool for Godot
The Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.
Features
- Select two 3D nodes and measure the distance between them.
- Visualize a line connecting the two nodes.
- Display the rounded distance in meters between the nodes.
- Shortcut "Q" for easy selection and measurement.
- Option to reset measurements (remove all lines and labels) with a dedicated button.
How to Use
- Install the addon in your project's addons folder in Godot.
- Enable the addon in "Project > Project Settings > Plugins".
- In the 3D scene editor, select the first node and press "Q".
- Select the second node and press "Q" again to measure the distance.
- Use the reset button to remove the measurement lines and labels, if necessary.
Requirements
- Godot Engine version 4.0 or higher.
Notice
This addon cannot be sold separately as a standalone product. It is free and must remain free. However, it can be included and used in other products and projects.
License
This project is licensed under the terms described in the LICENSE file.
/////////////////////////////////////////////////// portuguese ////////////////////////////////////////
Node Distance Tool para Godot
O Node Distance Tool é um addon para o Godot Engine que permite aos usuários selecionar dois nós 3D e medir a distância entre eles. Ele cria uma linha conectando os nós e exibe a distância medida na cena. Esse addon é útil para desenvolvedores que precisam medir distâncias entre objetos durante o desenvolvimento de jogos ou simulações no Godot.
Funcionalidades
- Selecione dois nós 3D e meça a distância entre eles.
- Visualização de uma linha conectando os dois nós.
- Exibição da distância arredondada em metros entre os nós.
- Atalho "Q" para selecionar e medir facilmente.
- Opção de resetar as medições (remover todas as linhas e labels) com um botão dedicado.
Como Usar
- Instale o addon na sua pasta de addons no projeto Godot.
- Ative o addon em "Project > Project Settings > Plugins".
- No editor de cena 3D, selecione o primeiro nó e pressione a tecla "Q".
- Selecione o segundo nó e pressione "Q" novamente para medir a distância.
- Use o botão de reset para remover as linhas e os labels de medição, se necessário.
Requisitos
- Godot Engine versão 4.0 ou superior.
Aviso
Este addon não pode ser vendido separadamente como um produto individual. Ele é gratuito e deve permanecer gratuito. No entanto, ele pode ser incluÃdo em outros produtos e projetos.
Licença
Este projeto está licenciado sob os termos descritos no arquivo LICENSE.
# Node Distance Tool for Godot
The Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.
## Features
- Select two 3D nodes and measure the distance between them.
- Visualize a line connecting the two nodes.
- Display the rounded distance in meters between the nodes.
- Shortcut "Q" for easy selection and measurement.
- Option to reset measurements (remove all lines and labels) with a dedicated button.
## How to Use
1. Install the addon in your project's addons folder in Godot.
2. Enable the addon in "Project > Project Settings > Plugins".
3. In the 3D scene editor, select the first node and press "Q".
4. Select the second node and press "Q" again to measure the distance.
5. Use the reset button to remove the measurement lines and labels, if necessary.
## Requirements
- Godot Engine version 4.0 or higher.
///
Update 1.1 brings three new Node Distance Tool measurement modes: Normal, Continuous, and Togheter. In Normal Mode, you measure the distance between two nodes and a line connects them. In Continuous Mode, measurement is automatically performed between consecutive nodes without the need for restart. In Togheter Mode, you select multiple nodes and when you move any one, the distance between them is recalculated.
- button to block the creation of lines and labels
- and buttons to activate continuous and set modes
///
Reviews
Quick Information
# Node Distance Tool for GodotThe Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.## Features- Select two 3D nodes and measure the distance between them.- Visualize a line connecting the two nodes.- Display the rounded distance in meters between the nodes.- Shortcut "Q" for easy selection and measurement.- Option to reset measurements (remove all lines and labels) with a dedicated button.## How to Use1. Install the addon in your project's addons folder in Godot.2. Enable the addon in "Project > Project Settings > Plugins".3. In the 3D scene editor, select the first node and press "Q".4. Select the second node and press "Q" again to measure the distance.5. Use the reset button to remove the measurement lines and labels, if necessary.## Requirements- Godot Engine version 4.0 or higher.///Update 1.1 brings three new Node Distance Tool measurement modes: Normal, Continuous, and Togheter. In Normal Mode, you measure the distance between two nodes and a line connects them. In Continuous Mode, measurement is automatically performed between consecutive nodes without the need for restart. In Togheter Mode, you select multiple nodes and when you move any one, the distance between them is recalculated.- button to block the creation of lines and labels- and buttons to activate continuous and set modes ///