Animated Camera

An asset by x1212
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x1212
Animated Camera

# animated cameraA small addon to make controlling third person cameras easier.This addon adds a new type of node that will simplify creating a camera that looks at a specific position/node from a set distance and angle.Also there are options to let it move around that position in a circle or to change that point/position and angle with a transition.The speed of these animations/transitions can be controlled as well by defining how long they may take.

Supported Engine Version
2.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL

animated camera

A small addon for Godot Game Engine to make controlling third person cameras easier to control/animate.

This addon adds a new type of node that will simplify creating a camera, that looks at a specific position/node from a set distance and angle.

Also there are options to let it move arround that position in a circle or to switch that point/position and angle with a transition.

The speed of these animations/transitions can be controlled as well by defining how long they may take.

# animated camera
A small addon to make controlling third person cameras easier.

This addon adds a new type of node that will simplify creating a camera that looks at a specific position/node from a set distance and angle.

Also there are options to let it move around that position in a circle or to change that point/position and angle with a transition.

The speed of these animations/transitions can be controlled as well by defining how long they may take.

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Quick Information

0 ratings
Animated Camera icon image
x1212
Animated Camera

# animated cameraA small addon to make controlling third person cameras easier.This addon adds a new type of node that will simplify creating a camera that looks at a specific position/node from a set distance and angle.Also there are options to let it move around that position in a circle or to change that point/position and angle with a transition.The speed of these animations/transitions can be controlled as well by defining how long they may take.

Supported Engine Version
2.1
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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