Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be 📖

2D Platformer Toolkit

An asset by finn.pckrt
The page banner background of a mountain and forest
2D Platformer Toolkit image holder but it is empty

Quick Information

0 ratings
2D Platformer Toolkit icon image
finn.pckrt
2D Platformer Toolkit

This template allows you to create a simple 2D Platformer by dragging and dropping the things you want into the scene.It's as simple as Mario Maker

Supported Engine Version
3.5
Version String
2.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

platformer-toolkit

A Godot Project you can use to create your own 2d platformer

Youtube:

README Youtube Video

Objects:

Blockswitch:

Switch the red and blue blocks by walking over this switch

Cloud:

Semi-solid platform you can jump through from below

Trampoline/Pink Cloud:

Bouncy Cloud

Coin:

Coin the player can collect. Collect all coins to win the game. The coin counter adjusts automatically

Death Trigger:

Area that kills the player when they enter it. Can be used for the death trigger at the bottom of the level or for things like spikes, enemies etc.

Dialog Area:

Area that displays text while the player is inside. Write the text in the „text“ property under Script Variables Can be used for signs or NPCs. (It’s used for the credits in the menu scene)

Player:

Control the player with WASD or the Arrow Keys. Jump with Space, W or Up. Smash down with S or Down. Under Script Variables you can adjust the Move Speed, Jump Height, Jump Time to Peak, Jump Time to Descent and the Extra Jump Count (0 would be a normal jump, 1 a double jump)

Teleporter Area:

Can teleport the player while they are inside. Under Script Variables, if Required Jump is activated, the player has to jump to be teleported. If not the Player gets teleported directly after entering the area. In the Destination property you can set the destination. Click on assign and choose a Node. It can be every object, but most of the times you want the destination to be at another door. If you want the player to be teleported to a specific location, create a Node2D or Position2D Node, place it where you want the player to be teleported to and set this Node as the destination

Fonts used:

[ codeman38 | [email protected] | http://www.zone38.net/ ]

Copyright 2011, The VT323 Project Authors ([email protected])

This template allows you to create a simple 2D Platformer by dragging and dropping the things you want into the scene.
It's as simple as Mario Maker

Reviews

0 ratings

Your Rating

Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

0 ratings
2D Platformer Toolkit icon image
finn.pckrt
2D Platformer Toolkit

This template allows you to create a simple 2D Platformer by dragging and dropping the things you want into the scene.It's as simple as Mario Maker

Supported Engine Version
3.5
Version String
2.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers