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CCG Engine and Template

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Unreference
CCG Engine and Template

This project contains a functioning CCG engine with support for fully modular card effects, turn structure, resource systems, and zone systems.Included in the project is a template with an example UI implementation, example game mode settings, and an example implementation of a card effect. There is also a tool for adding decks to the player profile, but editing them isn't natively supported yet.To run the example project, run scenes/UI/main_menu.tscn. "Collection" and "Test Game" are currently functional.

Supported Engine Version
4.4
Version String
1.0.0
License Version
GPLv3
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

CCG Engine Template

This is a template project containing a fully functioning but not fully featured CCG engine for a card game like Magic: the Gathering or YuGiOh. Card saving is based on Resources and card effects are based on Actions that are passed back to the game state. Currently implemented are a debug game with an example implementation for a turn/mana system and card effects and a collection manager that can add new decks. Editing the decks is not yet natively implemented.

Feel free to add any desired functionality.

This project contains a functioning CCG engine with support for fully modular card effects, turn structure, resource systems, and zone systems.

Included in the project is a template with an example UI implementation, example game mode settings, and an example implementation of a card effect. There is also a tool for adding decks to the player profile, but editing them isn't natively supported yet.

To run the example project, run scenes/UI/main_menu.tscn. "Collection" and "Test Game" are currently functional.

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Quick Information

0 ratings
CCG Engine and Template icon image
Unreference
CCG Engine and Template

This project contains a functioning CCG engine with support for fully modular card effects, turn structure, resource systems, and zone systems.Included in the project is a template with an example UI implementation, example game mode settings, and an example implementation of a card effect. There is also a tool for adding decks to the player profile, but editing them isn't natively supported yet.To run the example project, run scenes/UI/main_menu.tscn. "Collection" and "Test Game" are currently functional.

Supported Engine Version
4.4
Version String
1.0.0
License Version
GPLv3
Support Level
community
Modified Date
1 month ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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