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CCG Engine and Template

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Unreference
CCG Engine and Template

This project contains a functioning CCG engine with support for fully modular card effects, turn structure, resource systems, and zone systems.Included in the project is a template with an example UI implementation, example game mode settings, and an example implementation of a card effect. There is also a tool for adding decks to the player profile, but editing them isn't natively supported yet.To run the example project, run scenes/UI/main_menu.tscn. "Collection" and "Test Game" are currently functional.

Supported Engine Version
4.4
Version String
1.0.0
License Version
GPLv3
Support Level
community
Modified Date
16 days ago
Git URL
Issue URL

CCG Engine Template

This is a template project containing a fully functioning but not fully featured CCG engine for a card game like Magic: the Gathering or YuGiOh. Card saving is based on Resources and card effects are based on Actions that are passed back to the game state. Currently implemented are a debug game with an example implementation for a turn/mana system and card effects and a collection manager that can add new decks. Editing the decks is not yet natively implemented.

Feel free to add any desired functionality.

This project contains a functioning CCG engine with support for fully modular card effects, turn structure, resource systems, and zone systems.

Included in the project is a template with an example UI implementation, example game mode settings, and an example implementation of a card effect. There is also a tool for adding decks to the player profile, but editing them isn't natively supported yet.

To run the example project, run scenes/UI/main_menu.tscn. "Collection" and "Test Game" are currently functional.

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Quick Information

0 ratings
CCG Engine and Template icon image
Unreference
CCG Engine and Template

This project contains a functioning CCG engine with support for fully modular card effects, turn structure, resource systems, and zone systems.Included in the project is a template with an example UI implementation, example game mode settings, and an example implementation of a card effect. There is also a tool for adding decks to the player profile, but editing them isn't natively supported yet.To run the example project, run scenes/UI/main_menu.tscn. "Collection" and "Test Game" are currently functional.

Supported Engine Version
4.4
Version String
1.0.0
License Version
GPLv3
Support Level
community
Modified Date
16 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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