Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
![2D HDR Demo thumbnail image](https://img.godotassetlibrary.com/AKTrHY57gXp5YY6W_v3NR7IvqfpyCPPSO-sXAHeCvXM/rs:fit:640:360:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwOTA2NS0zZDEwMmJhYS1mYjA3LTExZTctODM3MC0zYTEzZjI3YThlZjcucG5n.webp)
![2D HDR Demo thumbnail image](https://img.godotassetlibrary.com/zJEks0b-y5SzDOL6UvcZZ-op0lCxP35Vm9EyZVzO7ps/rs:fit:640:360:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwOTA2Ni0zZDM5YjM5NC1mYjA3LTExZTctOWU0YS03MjMyNTQ2NDUwZTQucG5n.webp)
![2D HDR Demo thumbnail image](https://img.godotassetlibrary.com/XRltTe5HOhc3Z6OW15X_VVv1C-eSG51b40G6gTpnQ_s/rs:fit:640:360:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwOTA2Ny0zZDYyZTg0YS1mYjA3LTExZTctOGRiYi05NDUwMzg0ZWNhMmIucG5n.webp)
![2D HDR Demo hero image](https://img.godotassetlibrary.com/7FhPW9a5zUV9T2Zn20tr-AL2jzyGD5WDB_b8xMpsUd4/rs:fit:1920:1080:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwNzY4MC0yMzc5MTQzMC1mYjAzLTExZTctOGM1Yi1iYWJkOTBlMTVlMjQucG5n.webp)
Quick Information
![2D HDR Demo icon image](https://img.godotassetlibrary.com/iI3BVSIYIdsW3GWFyRYLgxKM065dJilEGSK80SPuRKk/rs:fit:50:50:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwNzY3OS0yMzU0MjRlYS1mYjAzLTExZTctOWNiMi0zZDlkYmQyNjAxODIucG5n.webp)
This demo shows how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.Just slide the cave image left and right to observe the HDR effect at work.Language: GDScriptRenderer: GLES 3 (HDR is not available in GLES 2)
HDR for 2D
Simple demo how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.
Just slide the cave image left and right to observe the HDR effect at work.
Language: GDScript
Renderer: GLES 3 (HDR is not available in GLES 2)
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110
Screenshots
This demo shows how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.
Just slide the cave image left and right to observe the HDR effect at work.
Language: GDScript
Renderer: GLES 3 (HDR is not available in GLES 2)
Reviews
Quick Information
![2D HDR Demo icon image](https://img.godotassetlibrary.com/iI3BVSIYIdsW3GWFyRYLgxKM065dJilEGSK80SPuRKk/rs:fit:50:50:0/g:no/aHR0cHM6Ly91c2VyLWltYWdlcy5naXRodWJ1c2VyY29udGVudC5jb20vNTI3NjcyNy8zNTAwNzY3OS0yMzU0MjRlYS1mYjAzLTExZTctOWNiMi0zZDlkYmQyNjAxODIucG5n.webp)
This demo shows how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.Just slide the cave image left and right to observe the HDR effect at work.Language: GDScriptRenderer: GLES 3 (HDR is not available in GLES 2)