Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
**Warning, this software is not complete, some functionality may be glitchy or change in the future**Polyliner allows you to create 3D lines.- LinePath3D lets you create a line using the Path node's Curve3D tools.- Trail3D continuously generates a line that follows its own node every frame.
Polyliner early development
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This plugin is currently being developed in Godot 3.4 and is not guaranteed to function in 3.3
Adds 3D thick line rendering capabilities.
Usage Instructions
Create a LinePath3D node
Setup the curve like you would with the Godot
Pathnode.
Select the LinePath3D, click the yellow-y "Add Points" icon at the top of the viewport and click around to create points.
To add handles to a point, click the greyish "Select Points" icon at the top of the viewport, hold Shift and click-and-drag on a point to add curve handles to it.
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Profit!
You can drag-and-drop any of the shaders from addons/godot-polyliner/shaders/ into the "Shader" property slot. Remember to click "Make Unique" on it so you don't overwrite the original plugin data when you edit them.
To-Do
- Implement curve system with a fully custom "tangent"
- SpatialMaterial shader injection
**Warning, this software is not complete, some functionality may be glitchy or change in the future**
Polyliner allows you to create 3D lines.
- LinePath3D lets you create a line using the Path node's Curve3D tools.
- Trail3D continuously generates a line that follows its own node every frame.
Reviews
Quick Information
**Warning, this software is not complete, some functionality may be glitchy or change in the future**Polyliner allows you to create 3D lines.- LinePath3D lets you create a line using the Path node's Curve3D tools.- Trail3D continuously generates a line that follows its own node every frame.