Arrows

An asset by lkokemohr
The page banner background of a mountain and forest
Arrows hero image

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Arrows icon image
lkokemohr
Arrows

This is a plugin for Godot which adds a new node for arrows.Properties:Target Node Path: path to a node to point atTarget: global position to point atWidth: width of the arrow in pixelsStart Offset: distance of the start of the arrow from the position of the arrow nodeEnd Offset: distance of the end of the arrow from the targetSide Offset: offset to the right (useful if you want to have arrows from A to B and from B to A.Color: color of the arrowEditor Only: hides the arrow in the game so it's only visible in the editor

Supported Engine Version
2.1
Version String
0.1
License Version
MIT
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL

README

This is a plugin for Godot which adds a new node for arrows.

Properties:

Target Node Path: path to a node to point at

Target: global position to point at

Width: width of the arrow in pixels

Start Offset: distance of the start of the arrow from the position of the arrow node

End Offset: distance of the end of the arrow from the target

Side Offset: offset to the right (useful if you want to have arrows from A to B and from B to A.

Color: color of the arrow

Editor Only: hides the arrow in the game so it's only visible in the editor

This is a plugin for Godot which adds a new node for arrows.

Properties:
Target Node Path: path to a node to point at
Target: global position to point at
Width: width of the arrow in pixels
Start Offset: distance of the start of the arrow from the position of the arrow node
End Offset: distance of the end of the arrow from the target
Side Offset: offset to the right (useful if you want to have arrows from A to B and from B to A.
Color: color of the arrow
Editor Only: hides the arrow in the game so it's only visible in the editor

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Quick Information

0 ratings
Arrows icon image
lkokemohr
Arrows

This is a plugin for Godot which adds a new node for arrows.Properties:Target Node Path: path to a node to point atTarget: global position to point atWidth: width of the arrow in pixelsStart Offset: distance of the start of the arrow from the position of the arrow nodeEnd Offset: distance of the end of the arrow from the targetSide Offset: offset to the right (useful if you want to have arrows from A to B and from B to A.Color: color of the arrowEditor Only: hides the arrow in the game so it's only visible in the editor

Supported Engine Version
2.1
Version String
0.1
License Version
MIT
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers