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Alys - Precision Platformer

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s3r0s4pi3ns
Alys - Precision Platformer

This demo is based on the popular game Celeste and incorporates some of its mechanics using the 2D-Essentials plugin.

Supported Engine Version
4.1
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Alys - precision platformer

This demo is based on the popular game Celeste and incorporates some of its mechanics using the 2D-Essentials plugin.

README alys_demo


README alys_demo_2


README alys_demo_3


Features

  • A finite state machine for convenient management of player states.
  • States organized into sections (Ground, Air, Wall, Special) for scalability
  • Implementation of movement with GodotEssentialsMotionComponent
  • Various states such as Idle, Run, Fall, Jump, Dash, Wall climb, Neutral, and Bounce.
  • A ledge climb detector utilizing raycasting to make the character climb up when it no longer collides
  • An approach to the duck technique, which allows for a slight movement adjustment when dashing straight against a wall.
  • A Dash reset mechanism similar to Celeste, where you return to the previous scenario upon entering a new one

Guide

For a comprehensive explanation of how Alys works, please refer to the official godot 2d essentials documentation

Resources

This demo is based on the popular game Celeste and incorporates some of its mechanics using the 2D-Essentials plugin.

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Quick Information

0 ratings
Alys - Precision Platformer icon image
s3r0s4pi3ns
Alys - Precision Platformer

This demo is based on the popular game Celeste and incorporates some of its mechanics using the 2D-Essentials plugin.

Supported Engine Version
4.1
Version String
1.0.0
License Version
MIT
Support Level
community
Modified Date
1 year ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

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